koffice/libs/store

Cyrille Berger cberger at cberger.net
Sun Nov 26 16:49:23 CET 2006


> I'm wondering: how hard would it be to use this compression for Krita's
> tiles? Those are 64x64 pixels of 1 or 32 bytes. Especially for our undo
> tile cache, compression might save a ton of memory. But on the other hand,
> maybe the chunks are too small to compress nicely.
compression is costly in CPU cycle (and CPU cycles are more expensive in money 
than RAM nowdays) on the other hand having a backround thread which compress 
old tiles while the cpu seats idely might be interesting.
-- 
--- Cyrille Berger ---


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