Optimization for the duplicate paintop
Boudewijn Rempt
boud at valdyas.org
Tue May 30 08:10:22 CEST 2006
On Monday 29 May 2006 23:39, Cyrille Berger wrote:
> Hello,
> I was working on optimizing the duplicate paintop, so with the help of
> Boudewijn I was able to cut the computation time by half.
>
> But after that first optimization, 80% of the time is spend in
> bltSelection, and more specificaly in
> KisSelection::isTotallyUnselected(QRect r), and I was wondering if changing
> the following line :
> QRect sr = selectedExactRect();
>
> by
> QRect sr = selectedRect();
>
> was acceptable ? (it considerably increase the speed of the duplicate tool,
> but might have drawback).
The drawback is that the rect then is aligned with tile boundaries -- which
means that it is larger than the rect really is. This may not matter too much
in this particular case. It means that more pixels are considered for
compositing, and then discarded, but that may well be less costly than my
(stupid, simple-minded, straightforward, unoptimized) algorith for
calculating the exact rect.
We use extactRect in many places, though, and optimizing it would be a great
idea.
--
Boudewijn Rempt
http://www.valdyas.org/fading/index.cgi
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