cbr at boemann.dk
Fri Oct 7 15:05:04 CEST 2005
On Friday 07 October 2005 14:31, Boudewijn Rempt wrote:
> This website has a number of images in the .dng format:
> I've been using ufraw to make 16-bit tiffs of. They are a little more
> useful to test Krita with than the 16 bit examples Photoshop gives us, if
> only because they are much larger and much more varied.
> To put this in perspective:
> A 53 MB (compressed) 16 bit/channel tif image with a 3882 x 2950 resolution
> make Krita take show up as follows in top:
> PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND
> 5320 boud 16 0 271m 175m 120m S 0.0 17.4 0:23.16 krita
> The image itself should take 4 * 2 * 3882 * 2950 = 91,615,200 = about 92 MB
> of memory. It's also a little slow to load :-).
of course with tile size it becomes 4 * 2 * 3904 * 3008 = 93945856 = 89,6 MB
but what is your point. is it too much?
best regards / venlig hilsen
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