Review Request 111382: Make sure that KItemListSizeHintResolver is always in a consistent state
Frank Reininghaus
frank78ac at googlemail.com
Wed Jul 3 20:47:50 BST 2013
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This is an automatically generated e-mail. To reply, visit:
http://git.reviewboard.kde.org/r/111382/
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(Updated July 3, 2013, 7:47 p.m.)
Review request for Dolphin.
Changes
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Prevent that a new assert can be hit when changing the model.
Description
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The other day, I found out what the real cause for bug 317827 is. The assert verifies that the layouter is "dirty", i.e., that no function that triggers a layouting has been called in the loop in KItemListView::slotItemsRemoved(const KItemRangeList&). This is done because the item ranges are removed step by step from KItemListSizeHintResolver, such that it is in an inconsistent state inside the loop, and any attempt to start a layout may yield incorrect results. However, if an animation is ongoing, calling "m_animation->stop(widget)" will trigger KItemListView::slotAnimationFinished(), which calls m_layouter->firstVisibleIndex(), which then triggers KItemListViewLayouter::doLayout().
I think the best way to fix this is to make sure that all item ranges are always inserted to and removed from KItemListSizeHintResolver at once. A nice side-effect is that there is one source less for O(N^2) behaviour if many item ranges are inserted/removed (but there are still more, which I will look at).
Moreover, this fixed some more inconsistencies in KItemListView::setModel(), which caused KItemListSizeHintResolver to have more items than actually needed .
This addresses bug 317827.
http://bugs.kde.org/show_bug.cgi?id=317827
Diffs (updated)
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dolphin/src/kitemviews/kitemlistview.cpp b5e1058
dolphin/src/kitemviews/private/kitemlistsizehintresolver.h 6f50d67
dolphin/src/kitemviews/private/kitemlistsizehintresolver.cpp e075b46
Diff: http://git.reviewboard.kde.org/r/111382/diff/
Testing
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Works. Note that the patch still contains some debug output that makes it easier to see if the items are moved and initialized correctly. I'll remove it before pushing the patch.
Thanks,
Frank Reininghaus
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