Fwd: Building kdevelop on Windows 10 with MinGW/gcc

René J.V. Bertin rjvbertin at gmail.com
Mon Jul 27 09:42:29 BST 2020


On Sunday July 26 2020 16:07:27 Russell Haley wrote:

>C:\Users\russh\CraftRoot\etc\blueprints\locations\craft-blueprints-kde\extragear\kdevelop\kdevelop\kdevelop.py
>failed:
>extragear/kdevelop/kdevelop requries libs/qt5/qtwebengine, but it is not
>supported on 2

I don't know which version you're trying to build, but last time I checked KDevelop doesn't *require* QtWebEngine (thank goodness). If QWE is not available it will (would) still fall back to using QtWebKit; you can also trigger this by adding 

-DCMAKE_DISABLE_FIND_PACKAGE_Qt5WebEngineWidgets=OFF

to your CMake arguments. You'll probably want to install the "rebooted" QtWebKit version (version 5.212.0 alpha4 or so).

Personally I patch KDevelop so it uses the much cheaper (and more limited) QTextBrowser for the embedded doc viewer plus an external viewer for Qt (and KF5) documentation. No idea how well that would work under MSWin but if you're interested you can contact me off-list.

>own toolset with llvm-mingw [1]. I can cross compile on FreeBSD if
>necessary, but I'd like to be able to pick at the kdevelop code on my
>laptop.

Have you considered setting up Microsoft's Linux subsystem?

R.


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