Remote debugging: sync between launcher and debugger

leonp at leonp at
Wed Aug 31 15:40:05 BST 2005

On Wednesday, 31 ◊ĎAugust 2005 16:40, Vladimir Prus wrote:
> Hello,
> in the current KDevelop, remote debugging requires that you provide two
> scripts:
> 1. A shell script to run program remotely
> 2. A gdb script to connect to that remote program
> The problem is that KDevelop does not provides any synchronization
> between the scripts, and suggests that gdb script starts with "shell sleep
> 10".
> This solution is not very nice. It can involve uneeded wait on startup, and
> the wait time can be too small, too. So, I'd like to fix this and have
> two questions to users who used remote debugging:
> 1. What solution do you use now?
> 2. What solution would be the best for you?
> - Volodya
I am not sure that I understood you, but what I do is one .gdbinit script 
which does everything.

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