kdevelop and qt designer

Bernd Pol bernd.pol at online.de
Tue Sep 9 12:57:57 BST 2003

On Tuesday 09 September 2003 10:38, williams ray wrote:
> --- Bernd Pol <bernd.pol at online.de> wrote:
> > The missing members are declared in mywindowbase.h
> > which kdevelop should have
> > automatically generated from mywindowbase.ui
> > (actually qt designer does).
> > Just include it in mywindow.
> >
> > Bernd
> do you mean include every missing member by my hands?
> i find it still not comfortable....... or maybe i
> still miss something.
Not at all. If everything runs right all declarations should be readily there 
in the mywindowbase.h file, provided you named everything in mywindowbase.ui 
correctly. If for instance you use QtDesigner to set up a dialog which 
contains a myButton pushbutton entry, then
- in Qt Designer select the pushbutton picture
- select Name in the Properies table which QTDesigner now shows up and enter 
myButton in the Value filed
- close QtDesigner and return to KDevelop, there build the project
- check the build directory, a mywindowbase.h file must be there
- check  mywindowbase.h, it should contain a declaration like
   QPushButton* myButton;
So all you need to do is to include mywindowbase.h in your mywindow.cpp. Any 
change - additional elements, deletions, renames - in the mywindowbase.ui 
will automatically be reflected after the next project build. No extra 
fiddling needed at all.


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