KGame not working ?

Amit Upadhyay upadhyay at me.iitb.ac.in
Mon Aug 18 07:55:21 BST 2003


On Monday 18 Aug 2003 4:13 am, you wrote:
> Thanks, Amit
>
> Here's Make output (configure went ok) :
>
> /bin/sh ../libtool --silent --mode=link --tag=CXX g++
> -Wnon-virtual-dtor -Wno-long-long -Wundef -Wall -pedantic -W
> -Wpointer-arith -Wwrite-strings -ansi -D_XOPEN_SOURCE=500 -D_BSD_SOURCE
> -Wcast-align -Wconversion -Wchar-subscripts -O2 -Wformat-security
> -Wmissing-format-attribute -fno-exceptions -fno-check-new -fno-common
> -o kgametest -R /usr/lib -R /usr/lib/qt-3.1/lib -R /usr/X11R6/lib
> -L/usr/X11R6/lib -L/usr/lib/qt-3.1/lib -L/usr/lib  main.o kgametest.o
> kgtview.o kgtdoc.o -lkdeui

A lot of undefined symbols related to Qt. I guess putting a -lqt-mt/-lqt 
depending on your case should solve your problem. Do a "ls -l 
/usr/lib/qt-3.1/lib" and see wether you have libqt-mt.so or libqt.so and link 
against it. I dont have kdevelop right now on this PC, so cant be very sure, 
but I guess you can specify -lqt-mt in linker option tab in project options.

HTH,

-- 
Amit Upadhyay
Retrolabs Pvt. Ltd.
http://www.retrolabs.com
Phone: (91) 9820325940
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