strange debugging behaviour

Dieter Mummenschanz mummenschanz at
Sun Dec 23 12:20:13 GMT 2001


Ive experienced a strange debugging behaviour with kdevelop 2.02. I have a
large project with ~100 source files loaded using OpenGL and SDL.

When I try to debug for example:

float foo(void){
   float a, b;
   a = 10;   
   b = a * 10;
   return b;

Setting the breakpoint to the line "a =10" and stepping to the next line the
debugger-watch shows the content of "a" like this:  -nan(0x40000) 
But it has to be 10!
I have enabled 3rd level debugging.

Whats my mistake?

Thx for help


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