Review Request 127061: duchain: builder: display offsets in bytes
Milian Wolff
mail at milianw.de
Mon Feb 15 12:33:05 UTC 2016
> On Feb. 14, 2016, 8:07 p.m., Kevin Funk wrote:
> > What about:
> >
> > ```
> > struct S
> > {
> > int a : 1;
> > int b : 1; // offset is 1 Bit
> > };
> > ```
>
> Alexandre Courbot wrote:
> That should translate to 0:1 Bytes. We can test for all the possible cases (bits only, bytes only, bits and bytes) and output a different string each time. I did not think this was worth the added code complexity, but am open to reconsider.
0:1 Bytes is not really understandable to me. So actually, I'd say lets go for the verbose variant:
const auto byteOffset = offset / 8;
const auto bitOffset = offset % 8;
const QString byteOffsetStr = (byteOffset || !bitOffset) ? i18np("1 Byte", "%1 Bytes", byteOffset) : QString();
const QString bitOffsetStr = bitOffset ? i18np("1 Bit", "%1 Bits", bitOffset) : QString();
QString offset = bitOffset ? i18nc("%1: bytes, %2: bits", "%1, %2", byteOffsetStr, bitOffsetStr) : byteOffsetStr;
untested!
- Milian
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https://git.reviewboard.kde.org/r/127061/#review92356
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On Feb. 13, 2016, 6:25 a.m., Alexandre Courbot wrote:
>
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> https://git.reviewboard.kde.org/r/127061/
> -----------------------------------------------------------
>
> (Updated Feb. 13, 2016, 6:25 a.m.)
>
>
> Review request for KDevelop.
>
>
> Repository: kdevelop
>
>
> Description
> -------
>
> Having the offsets of members in a structure displayed is extremely
> useful for people who work with data structures. However the unit
> chosen (bits) is not really common. This patch changes it to bytes. If
> an offset doesn't round to a byte position, the extra bits are also
> displayed.
>
>
> Diffs
> -----
>
> languages/clang/duchain/builder.cpp 22d00f0fbbbcbce2eab92df2d9ed2b33e237a9e2
>
> Diff: https://git.reviewboard.kde.org/r/127061/diff/
>
>
> Testing
> -------
>
>
> Thanks,
>
> Alexandre Courbot
>
>
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