Review Request 114139: plugin/execute: add option to start app in specific shell
Michal Humpula
michal.humpula at hudrydum.cz
Tue Nov 26 13:42:00 UTC 2013
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http://git.reviewboard.kde.org/r/114139/
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Review request for KDevelop.
Repository: kdevplatform
Description
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Considering this document http://techbase.kde.org/Development/Tutorials/Building_An_Existing_Application, the official way to hack on the KDE apps is to setup separate environment and make install the application you are working on there. Currently you can specify an executable path in KDE launchers. That exe path can be path to shell script, that launches the app in/from correct env. But if you fill the shell script there instead of binary, you can't run a gdb against it.
So inspired by the similar option in gdb settings, this patch adds a shell option that NativeApp uses as launcher for the actual app.
There still might be the correct way to setup the launchers and honor the techbase document above, but I didn't find it. Suggestions welcomed.
Diffs
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plugins/execute/executeplugin.h acf9d51
plugins/execute/executeplugin.cpp d3dd882
plugins/execute/iexecuteplugin.h 3ac3a37
plugins/execute/nativeappconfig.cpp 6f2dd8c
plugins/execute/nativeappconfig.ui 63954d3
plugins/execute/nativeappjob.cpp 4987e35
Diff: http://git.reviewboard.kde.org/r/114139/diff/
Testing
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Thanks,
Michal Humpula
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