Building a library and executable with 300 C++ files.
Hugo Parente Lima
hugo.pl at gmail.com
Mon Nov 29 15:50:08 UTC 2010
On Monday 29 November 2010 13:24:32 Michael Hart wrote:
> First of all my project is not a Kdevelop project.
>
> Second, like the many people I was trying to move from VS to Kdevelop under
> LINUX I don't want spend a time learning about any build system. I want to
> do as I always did under kdevelop 3 and VS; select and add files to a
> project and press a build button
So forget about C and C++, because you will need to use a build system for
anything bigger than a hello world.
Your previous build system was the built-in VS build system, it's not
available on Linux, so you need to find another solution if you want to stay on
Linux like: CMake, qMake, Autotools, whatever. KDevelop isn't a build system,
it just support other build systems to ease your life.
Why kdevelop hasn't a built-in build system like VS in my opinion? because
*any* good project is IDE agnostic, you can't force your team to use an
specific IDE.
btw, I'm doing my own build system as a pet project too, heheh
(http://gitorious.org/meique)
> Is this even possible under Kdevelop 4. If not what is the easiest way to
> do such a thing?
--
Hugo Parente Lima
INdT - Instituto Nokia de Tecnologia
"Precisamos de mais gênios humildes no mundo, hoje somos poucos!"
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