Debbuger
Mario Chacon
the.masch at gmail.com
Tue Feb 3 10:42:05 UTC 2009
Hi!
I'm not at level to help you to do it, but I'm offering to test it. How can
I get this branch to start testing?
Salu2..
masch...
On Tue, Feb 3, 2009 at 4:48 AM, Vladimir Prus <ghost at cs.msu.su> wrote:
> On Tuesday 03 February 2009 09:36:51 Hamish Rodda wrote:
> > Hi,
> >
> > I've decided to try to make the debugger work for kdevelop 4.0, it would
> be a
> > shame if we couldn't provide a working debugger as it's one of the
> strengths
> > of having an IDE.
> >
> > In analysing what happened to the debugger after my initial port from
> kdevelop
> > 3.x, it seems that the major problem was that I had ported it to a pure
> > model/view implementation, however Volodya preferred it to be based on
> some
> > base classes to decrease complexity. This is fine, but it seems the
> change
> > was never completed - some parts were rewritten, and some were just
> commented
> > out. This left us with a debugger unable to display variables, which is
> not
> > very useful.
> > I feel it is too much effort for me to fix all of the problems
> > with head, especially because I don't understand why some parts were
> seemingly
> > rewritten.
> >
> > I've started a branch which aims to provide something that is working,
> and we
> > can discuss whether we go back to HEAD if/when someone steps up to fix
> the
> > problems with head. I'd even be open to helping with a port away from a
> pure
> > model/view implementation, as long as it is planned well and doesn't
> involve
> > wholesale re-writing of code (without a good reason).
> >
> > The major deficiencies of this branch (if it gets to a working state)
> will
> > probably be:
> > 1) use of the old breakpoint widget
> > 2) variable tooltip feature missing
> > which could also be ported over, if the branch is to continue on...
> >
> > The branch is in playground.
>
> Oh, competition! That's always good :-)
>
> - Volodya
>
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