target url from the project manager
Matt Rogers
mattr at kde.org
Wed Oct 15 21:20:23 UTC 2008
On Wednesday 15 October 2008 15:24:08 Andreas Pakulat wrote:
> On 15.10.08 19:20:42, Aleix wrote:
> > On Wed, Oct 15, 2008 at 2:33 PM, Andreas Pakulat <apaku at gmx.de> wrote:
> > > > On Tuesday 14 October 2008 21:50:55 Aleix wrote:
> > >
> > > Or in that case rather ExecutableProjectItem::outputInformation. This
> > > latter version imposes added complexity at least for the cmake support,
> > > according to Aleix. Its easier for him to have the API on the
> > > buildsystem manager.
> >
> > Well, actually, as I said, now I am storing the information in the item
> > data (that's why I said), so it is ok to have it in the item.
> > I'm fine with whatever implementation as soon as we have the way to
> > retrieve the information.
>
> Oh, didn't think far enough apparently. Thats quite nice. So I'm voting for
> having the item's provide the information. That way we can add it
> incrementall, i.e. for now we just provide a builtUrl()+installUrl() method
> on Executable and Test target items and once we have the need we can add
> the needed methods to library and generic targets.
>
> > Btw, I still think that the executable url is the executable path itself
> > and we don't want the .shell file. We can retrieve the information from
> > the .shell file from the buildmanager.
>
> Actually I agree that we should provide only 1 url for the built and
> installed version, however for the built version of cmake projects this
> should be the .shell variant. The .shell version allows to run an
> executable without having to install the whole project. Granted for KDE
> apps thats not quite true, as you still need to have .desktop files,
> plugins and so on installed. But it still makes it easier to test a change
> in a library.
>
> Other buildsystems don't have such a thing, so there we have no choice.
> What I'm not sure about is how to choose between the installed and the
> in-builddir version of a target. That needs to be inside the run-gui
> somehow...
>
> Andreas
IMHO, this whole .shell thing is too specific to even be used. We need to be
using the real executables in the APIs.
--
Matt
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