[Bug 62288] Gideon does not recognize LIB_KDEGAMES

ianw at netspace.net.au ianw at netspace.net.au
Thu Aug 7 14:43:28 UTC 2003


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http://bugs.kde.org/show_bug.cgi?id=62288     




------- Additional Comments From ianw at netspace.net.au  2003-08-07 14:42 -------
Subject:  Gideon does not recognize LIB_KDEGAMES         

----- Original Message ----- 
From: "Ian Wadham" <ianw at netspace.net.au>
To: <thiagom at mail.com>
Sent: Thursday, August 07, 2003 9:52 PM
Subject: Re: [Bug 62288] Gideon does not recognize LIB_KDEGAMES


> > ------- Additional Comments From thiagom at mail.com  2003-08-07
> 02:37 -------
> > What do you mean, exactly?
> >
> > In the generated Makefile, do you see that symbol be defined? Or is it a
> problem with the
> > GUI?
> I am using the Automake Manager in Gideon, which generates Makefile.am
> files from lists of targets, files and libraries you give it.  One of the
> dialog
> boxes Automake Manager pops up accepts library names and it accepted
> $(LIB_KDEGAMES) as input.  Somewhere down the track, I use Gideon
> to compile and build my application, but I get undefined references when
> linking.  The linker has not searched libkdegames.  In Gideon's Messages
> window, the libtool command does not have libkdegames in its list of
> parameters.  I conclude that Gideon does not "know" the symbol
> $(LIB_KDEGAMES) and just leaves it blank in the libtool command.
>
> The bugs are:
>
> a) (62288) Gideon SHOULD know $(LIBKDEGAMES) and give it a
>     valid value.  It is a recognized and distributed KDE library now.
>
> b) (62289) If Gideon does NOT know $(LIB_KDEGAMES), or any
>     other symbol     I may enter (or mis-type) it should tell me about
that
>     as soon as I enter it, not leave me to find out the hard way when my
>     application fails to build.
>
> Re the generated Makefile ... I do not look at it.  I am relying on Gideon
> to
> generate it and get it right.  That is one of Gideon's main functions.
>
> Regards, Ian W.
>




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