[Kdenlive-devel] On-monitor effects
Dan Dennedy
dan at dennedy.org
Sun Aug 15 05:42:43 UTC 2010
On Sat, Aug 14, 2010 at 2:10 PM, Dan Dennedy <dan at dennedy.org> wrote:
> On Sat, Aug 14, 2010 at 12:55 PM, Till Theato <root at ttill.de> wrote:
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>> On 08/14/2010 09:43 PM, Dan Dennedy wrote:
>>> On Sat, Aug 14, 2010 at 12:22 PM, Dan Dennedy <dan at dennedy.org> wrote:
>>>> 2010/8/14 Hugh Tebby <hugh.tebby at gmail.com>:
>>>>> I've tested it quite a bit, and it doesn't crash like it did previously.
>>>>> Seems to be as stable as the previous red rectangle. One thing that is a bit
>>>>> bothering is that when playing the timeline, there's a little "jump" when it
>>>>> get's to a clip with pan&zoom effect. Other than that, seems perfectly fine.
>>>>> Great job !
>>>>
>>>> First of all, yes, it is a great thing to have; good job. It works
>>>> great on Linux, but still crashing on OS X. I will try to debug that.
>>>
>>> I fixed the crash on OS X, but the on-monitor effects do not work on
>>> OS X because I have not yet integrated a MonitorRefresh. I will take a
>>> look at this, but it might be a while. In the meantime, I am OK with
>>> you enabling on-monitor effects by default #ifndef Q_WS_MAC and
>>> perhaps disabling the option in preferences #ifdef Q_WS_MAC.
>>
>> Can't we just hide the VideoGlWidget instead of MonitorRefresh on OS X?
>> Something like the following in Monitor::slotEffectScene:
>>
>> #ifdef Q_WS_MAC
>> m_glWidget->setVisible(!show);
>> #else
>> m_monitorRefresh->setVisible(!show);
>> #endif
>
> yes, thank you, that works and I committed it.
>
>> This is the only part where MonitorRefresh is involved.
>>
>> regards ttill
Unrelated to OS X, something is not correct (at least the red
rectangle) after you change the project settings.
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