[Kdenlive-devel] realtime rendering problems radeon and clustering
Dan Dennedy
dan at dennedy.org
Sun Jul 29 00:21:22 UTC 2007
On Saturday 28 July 2007, jilt wrote:
> Hi all
>
> Got some problems in realtime rendering probably due to radeon weak
> opengl engine.
it is not due to weak opengl, Mlt and therefore kdenlive does not use opengl
directly.
> Could you help me in making kdenlive run?
sure, from an x terminal window, enter 'kdenlive' :-)
> Is it possible to compile kdenlive whitout opengl support?
>
> Is it possible to make realtime rendering run on cpu instead of running
> on videocard chip?
it is already rendering on the cpu
> This option could probably make possible also to run kdenlive on a
> cluster; is there any project of renderfarm related to kdenlive?
not that we are aware of
> I ask because I do use now cinelerra' renderfarm on a cluster in a lab
> here in Italy, I asked some tech people of the lab about running
> kdenlive with openmosix; do you think it is possible or it may take some
> advantage using this kind of rendering with your software?
>
> thanks
> Jilt
More information about the Kdenlive
mailing list