[Kdenlive-devel] realtime rendering problems radeon and clustering

Dan Dennedy dan at dennedy.org
Sun Jul 29 00:21:22 UTC 2007


On Saturday 28 July 2007, jilt wrote:
> Hi all
>
> Got some problems in realtime rendering probably due to radeon weak
> opengl engine.

it is not due to weak opengl, Mlt and therefore kdenlive does not use opengl 
directly.

> Could you help me in making kdenlive run?

sure, from an x terminal window, enter 'kdenlive' :-)

> Is it possible to compile kdenlive whitout opengl support?
>
> Is it possible to make realtime rendering run on cpu instead of running
> on videocard chip?

it is already rendering on the cpu

> This option could probably make possible also to run kdenlive on a
> cluster; is there any project of renderfarm related to kdenlive?

not that we are aware of

> I ask because I do use now cinelerra' renderfarm on a cluster in a lab
> here in Italy, I asked some tech people of the lab about running
> kdenlive with openmosix; do you think it is possible or it may take some
> advantage using this kind of rendering with your software?
>
> thanks
> Jilt




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