USB backend

Albert Vaca albertvaka at gmail.com
Wed Jul 29 19:13:42 UTC 2015


Do you need to have a list of all Android vendor IDs for it to work? :S

On Mon, Jul 27, 2015 at 12:05 PM, Floris Stoica-Marcu <floris.sm at gmail.com>
wrote:

> Actually the pairinghandler works great since I use Libusb to pair them
> up. Any advice as to what is the best way to implement the vendor/product
> ids? So far I have only the list of vendor ids (bottom of page):
>
> http://developer.android.com/tools/device.html
>
> I also noticed that the phone has different product ids, depending on what
> usb mode it is set to.
>
> On 27 July 2015 at 20:15, Albert Vaca <albertvaka at gmail.com> wrote:
>
>> Cool!
>>
>> Note that we are refactoring some of the backends code, so we might need
>> to make some changes to what you are implementing before we can merge it.
>> Namely, we have split the pairing code into a "pairing handler" class, so
>> every backend can implement its own way to pair. It would be nice if you
>> could have a look at this branch with the changes [1] and see if they make
>> sense for you and for your new backend.
>>
>> https://github.com/grgvineet/kdeconnect-kde/tree/pairinghandler
>>
>>
>> On Mon, Jul 27, 2015 at 3:34 AM, Floris Stoica-Marcu <floris.sm at gmail.com
>> > wrote:
>>
>>> Yes, a socket implementation is more than possible. I looked over the
>>> current backends so it should function almost the same.
>>>
>>> You are right regarding the USB detection, it would be nice to get the
>>> connected android devices from Dolphin somehow. Currently for the testing I
>>> am doing I am providing the vendor id and pid manually. Weirdly enough the
>>> VendorID changes from time to time ... I have Samsung Galaxy S5 and
>>> sometimes the VID is 0x04e8, sometimes its 0x04E8.
>>>
>>> The good news is that the accesory API does not interfere with MTP, so
>>> you can have both at the same time.
>>>
>>> I'll get back with some sample code tomorrow!
>>>
>>> Floris.
>>>
>>>
>>> On 27 July 2015 at 03:47, Albert Vaca <albertvaka at gmail.com> wrote:
>>>
>>>> Users should not have debugging enabled on their phones, so the ADB
>>>> approach doesn't seem a good option. I have no idea about what you can do
>>>> with the Android accessories API, but it sounds better even if old phones
>>>> are not supported. Can you implement whatever protocol you like on top of
>>>> that API? Basically what we need is to open a socket between the PC and the
>>>> device. Do you think it can do that?
>>>>
>>>> And something related: right now when you connect your phone through
>>>> USB, we are not smart enough to know that the phone connected by USB and
>>>> the phone connected by KDE Connect are the same phone, and Dolphin displays
>>>> it twice. That is: you end up with two interfaces to send files, one that
>>>> works through MTP and another through KDE Connect. I think that's a bad
>>>> user experience and we should get to a point where we are able to show the
>>>> phone only once in Dolphin, and when the user wants to send a file we use
>>>> the better communication channel we have available (probably MTP). For me,
>>>> this would be the final goal for USB integration in KDE Connect :)
>>>>
>>>>
>>>>
>>>> On Sat, Jul 25, 2015 at 8:36 PM, Floris Stoica-Marcu <
>>>> floris.sm at gmail.com> wrote:
>>>>
>>>>> Hello,
>>>>>
>>>>> So I've recently been experimenting with some USB connection methods
>>>>> for Android. I would like your opinion on what is best to implement for KDE
>>>>> Connect. I found two ways that could work, each with their own advantages
>>>>> and disadvantages:
>>>>>
>>>>> 1. An USB backend through adb ( would require the user to have it
>>>>> installed, but will work on most Android versions) [0]
>>>>> 2. An USB backend that takes advantage of the whole Android accessory
>>>>> API. Writing the PC stuff in libusb it is possible to essentially turn the
>>>>> whole computer into an Android accessory, that can transfer bytes and
>>>>> whatnot to and from the Android device. ( will work only on newer versions
>>>>> of Android, but the user will not have to install anything extra ) [1]
>>>>>
>>>>> Quick note on the method through adb, it also requires to have the
>>>>> device in usb-debugging mode. There is also the method of the custom usb
>>>>> driver, but I determined it to be far too fidgety (especially if you
>>>>> already have some drivers intalled).
>>>>>
>>>>> I will attach some resources on the topics:
>>>>> [0]
>>>>> http://qtcstation.com/2011/03/connecting-android-to-the-pc-over-usb/
>>>>> [1] http://source.android.com/accessories/custom.html
>>>>>
>>>>> What method would be the most convenient for KDE connect?
>>>>>
>>>>> Floris.
>>>>> --
>>>>> Stoica-Marcu "FlowRiser" Floris-Andrei
>>>>> floris.sm at gmail.com
>>>>>
>>>>> _______________________________________________
>>>>> KDEConnect mailing list
>>>>> KDEConnect at kde.org
>>>>> https://mail.kde.org/mailman/listinfo/kdeconnect
>>>>>
>>>>>
>>>>
>>>
>>>
>>> --
>>> Stoica-Marcu "FlowRiser" Floris-Andrei
>>> floris.sm at gmail.com
>>>
>>
>>
>
>
> --
> Stoica-Marcu "FlowRiser" Floris-Andrei
> floris.sm at gmail.com
>
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