KDE's use of video memory?

James Richard Tyrer tyrerj at acm.org
Tue Sep 30 02:50:28 BST 2003

Andrew Wendt wrote:
> On Sunday 28 September 2003 22:08, James Richard Tyrer wrote:
>>That would be the screen width squared x 4.
> Why not width * height * 4? That will give you exactly how many bytes are 
> needed with 32 bits per pixel.
As I said, that won't work with all cards/chips.  It is experimental and
you can try it if you want and it may or may not work.

Specifically, if the card/chip uses linear memory addressing, it should
work, but if it uses parallel addressing for the bytes, it won't work.


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