[kpat] [Bug 435466] kpat Windows build fails in binary-factory
Jazeix Johnny
bugzilla_noreply at kde.org
Wed Apr 14 21:33:10 BST 2021
https://bugs.kde.org/show_bug.cgi?id=435466
Jazeix Johnny <jazeix at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jazeix at gmail.com
--- Comment #4 from Jazeix Johnny <jazeix at gmail.com> ---
Fails since defaulting the use of black-hole solver
(https://invent.kde.org/games/kpat/-/commit/e9ceec479c482642b9d19209f4343a18d2309680)
to ON.
Setting it to OFF in
https://invent.kde.org/packaging/craft-blueprints-kde/-/blob/master/kde/kdegames/kpat/kpat.py
should, at least, remove the actual error. We can also look at packaging the BH
solver but it seems to require python libraries and perl
(https://github.com/shlomif/black-hole-solitaire/blob/master/.appveyor.yml) and
I don't know how much is handled by Craft.
Settings the option is done like that:
https://invent.kde.org/packaging/craft-blueprints-kde/-/blob/master/kde/applications/marble/marble.py#L27
Are you interested trying to submit a Merge Request for it?
--
You are receiving this mail because:
You are on the CC list for the bug.
More information about the Kde-windows
mailing list