[kpat] [Bug 435466] kpat Windows build fails in binary-factory

Jazeix Johnny bugzilla_noreply at kde.org
Wed Apr 14 21:33:10 BST 2021


https://bugs.kde.org/show_bug.cgi?id=435466

Jazeix Johnny <jazeix at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |jazeix at gmail.com

--- Comment #4 from Jazeix Johnny <jazeix at gmail.com> ---
Fails since defaulting the use of black-hole solver
(https://invent.kde.org/games/kpat/-/commit/e9ceec479c482642b9d19209f4343a18d2309680)
to ON.

Setting it to OFF in
https://invent.kde.org/packaging/craft-blueprints-kde/-/blob/master/kde/kdegames/kpat/kpat.py
should, at least, remove the actual error. We can also look at packaging the BH
solver but it seems to require python libraries and perl
(https://github.com/shlomif/black-hole-solitaire/blob/master/.appveyor.yml) and
I don't know how much is handled by Craft.

Settings the option is done like that:
https://invent.kde.org/packaging/craft-blueprints-kde/-/blob/master/kde/applications/marble/marble.py#L27

Are you interested trying to submit a Merge Request for it?

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