KIO, gpgme

Michael Druing michael at drueing.de
Sat Mar 3 02:12:01 CET 2007


> .... 
> Someone has also written that kdegames are compilable. Today, 
> I tried to
> compile libkdegames and there appeared problems with 
> non-existing iovec
> (readv, writev) which seems to be no problem using mingw.
> Unfortunatelly, I am not so
> pro (yet:) to be able to find a workaround for such issues by myself.

Win32 supports scatter/gather I/O (via ReadFileScatter() and
WriteFileGather()). Maybe it's possible to add support for this to kdewin32
(i.e. implement {read,write}v() via {Read,Write}File{Scatter,Gather}())?

Maybe I could take a look at it this weekend...

--Michael




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