KIO, gpgme
Michael Druing
michael at drueing.de
Sat Mar 3 02:12:01 CET 2007
> ....
> Someone has also written that kdegames are compilable. Today,
> I tried to
> compile libkdegames and there appeared problems with
> non-existing iovec
> (readv, writev) which seems to be no problem using mingw.
> Unfortunatelly, I am not so
> pro (yet:) to be able to find a workaround for such issues by myself.
Win32 supports scatter/gather I/O (via ReadFileScatter() and
WriteFileGather()). Maybe it's possible to add support for this to kdewin32
(i.e. implement {read,write}v() via {Read,Write}File{Scatter,Gather}())?
Maybe I could take a look at it this weekend...
--Michael
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