[Kde-games-devel] KGoldrunner problem in Windows

Christian Ehrlicher Ch.Ehrlicher at gmx.de
Sun Dec 23 16:10:30 CET 2007


Ian Wadham schrieb:
>> Andreas Pakulat schrieb:
>>> Oh, last but not least: If you find problems that are specific to win32,
>>> please send a mail to the kde-windows mailinglist as AFAIK noone (except
>>> myself) of the kdewin-people read this list.
> OK, I am switching this discussion to kde-windows.  I am the author of
> KGoldrunner and would like to find out more about this problem and help
> address it and any other problems that come up, although I do not have
> a KDE Windows setup.  BTW KGr for KDE 4.0 is on bugzilla and my email
> address is also in the code.
> 
> The problem with KGoldrunner was experienced by someone called Patrick
> on the KDE 4 Windows team and was reported only indirectly to
> kde-games-devel by Mauricio Piacentini.  Quoting Mauricio: "What happens is
> that the game runs, but runners are not visible.  The background renders."
> 
> On Sat, 22 Dec 2007 09:28 pm, Christian Ehrlicher wrote:
>> And regarding your kgoldrunner problem - looks like someone forgot to
>> read the QPainter docu. I really wonder why it worked on linux ... :)
>>
> So what does this mean, Christian?  And what are you implying? ... :-)
> 
Just take a look on my last checkin to fix the problem. And see what
QPainter::begin() and :end() is for :)


Christian





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