Suggestion about re-usable UI elements

Laszlo Papp lpapp at kde.org
Tue Mar 27 18:41:19 UTC 2012


Hi,

I have a minor (and hopefully not too intrusive :) remark on the
future design of the project. My disclaimer is that I am not
particularly experienced with the project, thus please do feel free to
correct me, if I was wrong. As for my understanding, the KDE Telepathy
project is currently about to integrate Telepathy into the KDE
Desktop. This is probably excellent and well-achieved for most of the
uses, thus it is all fine. :)

Where a little bit of different practicality comes to existence is,
for instance, the gaming world (perhaps also other custom areas). As
you may already know, I have been a kde-games contributor for a while.
I have been actively very interested in integrating Telepathy into our
Gluon (game distribution and development platform) project since the
KDE Platform Sprint in Randa, Switzerland. This is a little bit of
exceptional use case that may require KDE Telepathy integration. I am
about to mentor a GSoC student for this integration at the moment
since game players definitely need such features while entertaining
with their buddies. While playing a game in full-screen mode, the
"gamer dude" might not wanna interact with the desktop for the
lifecycle of the game for voice or text message interaction with the
enemies or allies. :) To put it clear: what we (and others) might need
is a set of UI elements upon kdeui for kde desktop, and plasma
components for kde mobile. As far as I understood, the
"common-internals" is about something similar, but not targetted for
"external usage" (ie. not exposed). They are shared components
internally between applications, but not separated into a re-usable
library.

It would be nice to consider the set of UI elements as a separate
reusable components in the future. Perhaps for frameworks ?

Thank you for your hard and ver useful work on the KDE Telepathy project. :)

Best Regards,
Laszlo Papp


More information about the KDE-Telepathy mailing list