[Kde-scm-interest] [Kde-games-devel] kdegames / git
Albert Astals Cid
aacid at kde.org
Sat Aug 18 14:41:10 UTC 2012
El Dissabte, 18 d'agost de 2012, a les 13:10:10, Albert Astals Cid va
escriure:
> El Dissabte, 18 d'agost de 2012, a les 08:49:56, Wolfgang Rohdewald va
>
> escriure:
> > Am Freitag, 17. August 2012, 16:15:11 schrieb Raphael Kubo da Costa:
> > > Albert Astals Cid <aacid at kde.org> writes:
> > > > Ayone knows how did other migrations solve this? With commits after
> > > > migrating to git? Or did they fix it in svn so the git repo was
> > > > correct?
> > >
> > > kdeutils did the move in SVN; Nicolás Alvarez and I worked on
> > > /branches/worked/kdeutils-build-standalone. An example commit there is
> > > [1]. We later merged that branch back into trunk [2], and the git
> > > conversion happened sometime later.
> > >
> > > [1] http://websvn.kde.org/?view=revision&revision=1231767
> > > [2] http://websvn.kde.org/?view=revision&revision=1245242
> >
> > Looking at history of libkdegames/CMakeLists.txt, I believe split building
> > should already work (doc except). But not for me.
>
> I'll have a look at all the repos, I will also look into moving the doc
> folders into each of the games (in svn) so the git repo actually builds.
I made the stuff work (libkdegames and libkmhajongg where failing to build)
and moved the doc folders inside the app dirs in trunk.
Talking with Wolfgang at the moment since it seems my fixes don't work for
him.
Cheers,
Albert
> Cheers,
> Albert
>
> > cmake for libkdegames only worked after adding find_package(KDE4)
> > in front of KDE4_NO_ENABLE_FINAL. Otherwise cmake complains
> >
> > Unknown CMake command "KDE4_NO_ENABLE_FINAL".
> >
> > But compilation fails with
> >
> > Generating moc_kgamepopupitem.cpp
> > /home/wr/tmp/libkdegames/kgamepopupitem.h:48: Error: Undefined
interface
> >
> > source code:
> > Q_INTERFACES(QGraphicsItem)
> >
> > Maybe I don't have the right environment for this - I rarely build
> > anything
> > KDE-related from source. libqt4-dev is installed.
>
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