Triple code duplication
Karl Vogel
karl.vogel at seagha.com
Tue Aug 10 16:02:04 CEST 2004
On 09 Aug 2004, you wrote in gmane.comp.kde.devel.optimize:
> On Saturday 24 July 2004 11:50, Karl Vogel wrote:
>> While converting kdelibs to a version that explicitly defines
>> what should be exported (using KDE_EXPORT), I noticed that a few
>> things are duplicated.
>>
>> For example:
>>
>> $ objdump -CT /opt/kde/lib/kde3/kbzip2filter.so |grep init_
>> 00001ff0 g DF .text 00000052 Base init_kbzip2filter
> As wanted.
>
>> $ objdump -CT /opt/kde/lib/kde3/kio_help.so |grep init_
>> 0000d900 g DF .text 00000052 Base init_kbzip2filter
>>
>> $ objdump -CT /opt/kde/lib/kde3/kio_ghelp.so |grep init_
>> 0000d900 g DF .text 00000052 Base init_kbzip2filter
> Side effect, due to what you noticed:
>> kdelibs/kdoctools uses kbzip2filter.cpp and compiles it directly
>> into the kio_help.so and kio_ghelp.so shared libs.
Well it's less severe than I first thought... it's only the wrapper
class that is included 3 times.. not the bzip2 code itself.
>> Since this is exactly the same sourcecode as kioslave/bzip2, we
>> now end up with this code duplicated 3 times!
> So? For a little bit of unbzip2 code, it's not worth making a
> shared library, when every KDE code (other than kio_*help) gets
> that code dlopened from kbzip2filter.so
>
> If you want to fix this, add a #define INCLUDED_BY_KIO_HELP in
> kio_help.* and #ifndef INCLUDED_BY_KIO_HELP around the init_
> function.
I don't have the sources with me at the moment.. but can't you just
link kbzipfilter2.so to kio_help.so / kio_ghelp.so ?!
>> I'm also wary as I think this can introduce subtle bugs.. ie if
>> one of those versions is used and then another shared lib is
>> opened containing a version, won't this override the present
>> version ?! What if some state is kept in a global variable that
>> is now overridden by the new version!
> I don't follow. The code dlopening kio_help isn't the same as the
> code dlopening kbzip2filter.so, so the above isn't a problem.
Well I was mistaken anyway... in case the same symbols are present
in 2 shared libs, then the ones from the first loaded lib are used.
And in this case, the libs won't be loaded by the same code anyway,
right?
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