[krita] [Bug 483317] New: Disabling multiple layers at once is displayed incrementally

Manga Tengu bugzilla_noreply at kde.org
Tue Mar 12 06:40:09 GMT 2024


https://bugs.kde.org/show_bug.cgi?id=483317

            Bug ID: 483317
           Summary: Disabling multiple layers at once is displayed
                    incrementally
    Classification: Applications
           Product: krita
           Version: 5.2.2
          Platform: macOS (DMG)
                OS: macOS
            Status: REPORTED
          Severity: normal
          Priority: NOR
         Component: Layer Stack
          Assignee: krita-bugs-null at kde.org
          Reporter: mangatengu at gmail.com
  Target Milestone: ---

I'm used to toggle layer visibility to see the difference between what I add
and the underlying image.
~Some...~ most of the time "what I add" is on several layers. So I disable them
all at once with a keyboard shortcut `toggle layer visibility`
Since a while now (maybe since it got taken into account in undo history) when
disabling several layers, I see them being turn off one by one.
This really defeats the toggling effect to see the before/after difference.
Enough for me to go and group everything I want to toggle at once (in a group
layer).
So then I need to paint in a layer, select the group, toggle, go back to the
layer to paint. Even doing so with keyboard shortcuts, this slows down the
work, adds mental overhead and "boilerplate" manipulations...



STEPS TO REPRODUCE
1. Create a big canvas like 10k*10k
2. Add something like 5 totally distinguishable layers so you can see the
difference while toggeling
3. Select all layers and toggle their visibility at once (I do it with a
keyboard shortcut)

OBSERVED RESULT
Layers disappear one by one.

EXPECTED RESULT
Layers disappear all at once.
Yet, hot (instant) coffee appears on ~my~ the table.

Copy pasted from "Report Bug..."
Krita

 Version: 5.2.2
 Hidpi: true
 Sandbox: false

Qt

  Version (compiled): 5.15.7
  Version (loaded): 5.15.7

OS Information

  Build ABI: arm64-little_endian-lp64
  Build CPU: arm64
  CPU: arm64
  Kernel Type: darwin
  Kernel Version: 23.1.0
  Pretty Productname: macOS 14.1
  Product Type: osx
  Product Version: 14.1

Locale

  Languages: en_FR
  C locale: C
  QLocale current: en
  QLocale system: en
  QTextCodec for locale: UTF-8

OpenGL Info

  Vendor:  "Apple" 
  Renderer:  "Apple M1 Pro" 
  Driver version:  "4.1 Metal - 88" 
  Shading language:  "4.10" 
  Requested format:  QSurfaceFormat(version 4.1, options
QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8,
greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8,
samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0,
colorSpace QSurfaceFormat::DefaultColorSpace, profile 
QSurfaceFormat::CoreProfile) 
  Current format:  QSurfaceFormat(version 4.1, options
QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 32, redBufferSize 8,
greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8,
samples 0, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0,
colorSpace QSurfaceFormat::DefaultColorSpace, profile 
QSurfaceFormat::CoreProfile) 
  GL version: 4.1 
  Supports deprecated functions false 
  Is OpenGL ES: false 
  supportsBufferMapping: true 
  supportsBufferInvalidation: false 
  forceDisableTextureBuffers: false 
  Extensions: 
     GL_ARB_texture_gather 
     GL_APPLE_client_storage 
     GL_ARB_shader_subroutine 
     GL_EXT_texture_compression_s3tc 
     GL_ARB_explicit_attrib_location 
     GL_APPLE_container_object_shareable 
     GL_EXT_debug_marker 
     GL_APPLE_row_bytes 
     GL_ARB_internalformat_query 
     GL_ARB_sample_shading 
     GL_ARB_tessellation_shader 
     GL_APPLE_rgb_422 
     GL_ARB_separate_shader_objects 
     GL_EXT_texture_sRGB_decode 
     GL_ARB_draw_buffers_blend 
     GL_ARB_blend_func_extended 
     GL_ARB_instanced_arrays 
     GL_ARB_texture_swizzle 
     GL_APPLE_texture_range 
     GL_ARB_texture_buffer_object_rgb32 
     GL_ARB_texture_storage 
     GL_ARB_vertex_type_2_10_10_10_rev 
     GL_ARB_gpu_shader5 
     GL_ARB_transform_feedback2 
     GL_ARB_transform_feedback3 
     GL_ARB_ES2_compatibility 
     GL_APPLE_flush_render 
     GL_ARB_occlusion_query2 
     GL_NV_texture_barrier 
     GL_ARB_draw_indirect 
     GL_ARB_timer_query 
     GL_EXT_debug_label 
     GL_ARB_gpu_shader_fp64 
     GL_ARB_sampler_objects 
     GL_ARB_shading_language_include 
     GL_ARB_shader_bit_encoding 
     GL_ARB_texture_cube_map_array 
     GL_ARB_texture_rgb10_a2ui 
     GL_ARB_vertex_attrib_64bit 
     GL_EXT_texture_filter_anisotropic 
     GL_ARB_texture_query_lod 
     GL_ARB_viewport_array 
     GL_EXT_framebuffer_multisample_blit_scaled 

QPA OpenGL Detection Info 
  supportsDesktopGL: true 
  supportsOpenGLES: false 
  isQtPreferOpenGLES: true 
  Detected renderers: 
    (Supported) Apple M1 Pro (4.1 Metal - 88)  

useBufferInvalidation (config option): false


Hardware Information

  GPU Acceleration: desktop
  Memory: 32768 Mb
  Number of Cores: 10
  Swap Location: /private/var/folders/f2/hkjj1mk91555bqcv0bd9gtc80000gq/T
  Built for: arm64+neon
  Base instruction set: arm64+neon
  Supported instruction sets: arm64+neon arm32+neon avx512bw avx512dq avx512cd
avx512f fma3+avx2 avx2 fma3+avx avx fma4 fma3+sse4.2 sse4.2 sse4.1 ssse3 sse3
sse2 

Current Settings

  Current Swap Location:
/private/var/folders/f2/hkjj1mk91555bqcv0bd9gtc80000gq/T
  Current Swap Location writable: true
  Undo Enabled: true
  Undo Stack Limit: 500
  Use OpenGL: true
  Use OpenGL Texture Buffer: false
  Disable Vector Optimizations: false
  Disable AVX Optimizations: false
  Canvas State: OPENGL_SUCCESS
  Autosave Interval: 120
  Use Backup Files: true
  Number of Backups Kept: 1
  Backup File Suffix: ~
  Backup Location: Same Folder as the File
  Backup Location writable: false
  Resource Location: /Users/Nour.Alkotob/Library/Application Support/krita
  Use Win8 Pointer Input: false
  Use RightMiddleTabletButton Workaround: false
  Levels of Detail Enabled: false
  Use Zip64: false

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