[KDE/Mac] Fixing graphics problems in KDE/Qt on Apple OS X
iandw.au at gmail.com
Sun Apr 27 03:44:46 UTC 2014
On 27/04/2014, at 1:20 PM, Nicolas Pavillon wrote:
> I tested a little bit more with KBounce, and this seems to show that the approach through the plist file does not really
> work for KDE applications. While setting QT_GRAPHICSSYSTEM in the plist file does not provide visible changes,
> launching it through the command line while having set export QT_GRAPHICSSYSTEM=raster beforehand completely
> changes the speed of the application.
Same here. You can also do QT_GRAPHICSSYSTEM=raster <rest of command-line>
to set the env temporarily, but no use for launching apps from GUI.
> On Apr27, 2014, at 6:46, Ian Wadham <iandw.au at gmail.com> wrote:
>> On 27/04/2014, at 1:57 AM, Nicolas Pavillon wrote:
>>> Sure, here are below the lines of interest which worked for the dummy application I was referring to:
>>> where I was setting LANG as a test.
>>> I also made a quick empirical test with KBounce as you suggested it. I first installed qt4-mac +raster, which
>>> readily improved some of the interface.
Note: if we can go with one of my three options, it is not necessary to install
with +raster. They all override the installation option. In fact, I think, the code
for all available graphics options is always in the Qt library and setting raster
at installation time just sets an internal flag somewhere.
Cheers, Ian W.
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