[Kde-imaging] [Bug 154076] corrupted image when use image viewer tool

Kusi kusi at forum.titlis.org
Thu Dec 11 14:53:39 CET 2008


http://bugs.kde.org/show_bug.cgi?id=154076





--- Comment #16 from Kusi <kusi forum titlis org>  2008-12-11 14:53:38 ---
rendering-related code didn't change since quite a while in the imageviewer.
The same opengl code is used for KDE3 and KDE4, so I wouldn't expect the
problem to be gone with intel 810 under KDE4, but you can give it a try. I can
imagine issues with compositing enabled, since all opengl commands have to be
redirected. Did you disable compositing in KDE3? no compitz or anything? 
As for nvidia, compositing and opengl (even with unusual large textures as in
the imageviewer) works smoothly.

another point to take into consideration: the code as it is right now is
optimized for pics of a 5mpixel camera and 32mb video ram. The 5mp image
generates 20mb raw data in texture ram, which should leave enough space for the
desktop. However, sometimes even this is not enough. I've seen strange effects
on my nvidia hardware when running out of video-memory. I should take
videomemory into account for the configuration one day....


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