[kde-guidelines] Minimal app size

Carl Symons carl at communitytechnw.org
Fri Oct 3 19:47:41 UTC 2014



On 10/03/2014 11:53 AM, Thomas Pfeiffer wrote:
> On Friday 03 October 2014 14:15:37 Heiko Tietze wrote:
>> On Friday 03 October 2014, 14:06:27 Thomas Pfeiffer wrote:
>>> So the question is: Should we promote aiming for widescreen by setting
>>> WXGA
>>> as the minimum, or stick to 4:3 XGA (which would mean that the
>>> applications
>>> would fit vertically on WXGA screens, but not make use of the available
>>> vertical space)?
>>
>> Why should we encourage widescreen (or any other aspect ratio)? Lucky if
>> someone owns a widescreen monitor, but KDE software runs fine on "ancient"
>> hardware too.
>
> No it doesn't. Absolutely not. Plasma 5 won't even work without hardware
> acceleration, try that on an ancient computer. Or try running Plasma 5 on a
> system with less than a gigabyte of RAM.
> And optimizing for widescreen means being better at making use of those extra
> pixels on the side (something which Calligra does very well).
> Why being kept back by way-too-old hardware?
> _______________________________________________

I agree with Thomas...conceptually, because I don't know about that tech 
stuff, but...

a colleague here pointed out that we often demo Linux running on 
"outdated" hardware, and suggested that was an unnecessary handicap and 
somewhat of a do-gooder mentality. Now we do public demoes with the 
latest Windows8 hardware (writing this on an Intel i5 with 12G Ram and 
1TB harddrive).

We're better than Microsoft and Apple and should operate accordingly. 
Save "way-too-old" hardware with #!, puppy or damn small Linux.

Carl


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