[Kde-graphics-devel] Status update
lars at trolltech.com
Tue Jan 4 11:02:43 CET 2005
On Monday 03 January 2005 23:56, Mosfet wrote:
> I believe I see what you mean: you want to be able to have different
> backends so you can print to PS, PDF, etc... ie: what Arthur should allow.
> It's okay to use libart for images, but you want to have non-image
> destination devices.
> In this case it would be best to do an Arthur backend but I really don't
> see this as a good solution. It's too tied to X11 pixmaps and drawables.
> All the pixmaps used in things like brushes are the most obvious, but QFont
> is a problem too if you want to render text directly to the image.
> Basically, in my ideal world I would be looking for this: I first believe
> people will want to use pattern lines and fills so I would want good image
> brushes. Not pixmaps. I would also like to have the text rendered directly
> to a BGRA or RGBA image. This would mean using freetype directly, (there is
> a lot of example code for this all over the place), and possibly t1lib.
> With all that work already there is no way I'm not going to utilize
> libart... That is if I do a painter at all - I'm just throwing ideas around
> I looked around for the Arthur PostScript backend and wasn't able to find
> it. Do any of you know what file it's in or if it's complete? I kind of
> figured that if I kept the API similiar you'd be able to use the new
> painter for your images and Arthur for printing, PS, and PDF. I just don't
> believe I can use Arthur for images for the reasons I mentioned. I would
> prefer if I could.
Once again: Then tell us what you need. Without hearing from you our arthur
maintainers can't know about your needs :)
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