[Kde-graphics-devel] which CVS module for Kast
Nikolas Zimmermann
wildfox at kde.org
Tue Feb 15 16:36:31 CET 2005
On Sunday 13 February 2005 19:58, Hans Oischinger wrote:
> Hi,
> I finally want to checkin my SVG animation project (Kast) into
> kdeplayground. However I'm not quite sure where to put it.
> There are now the following modules:
> kdeplayground-artwork
> kdeplayground-edu
> kdeplayground-games
> kdeplayground-ioslaves
> kdeplayground-multimedia
> kdeplayground-pim
> kdeplayground-utils
>
> I would have put it in kdeplayground-multimedia but as it's my first
> checkin in KDE CVS I thought I'd better ask first :).
> Kast depends on KCanvas, therefore the best place for it would probably be
> the module KCanvas goes to after it's removed from kdenonbeta.
>
> I remember Nikolas Zimmermann reading this list, maybe you could tell me
> about your intentions.
> I appreciate any recommendations :)
>
> Greets,
> Hans
Hi Hans,
I completely missed your mail until now...
I actually don't think we'll move any of kdom/ksvg2/kcanvas
to another module before KDE4 development actually starts.
As moving stuff around using cvs is on the server is quite
easy to do (when done by sysadmins :) I'll suggest to
put it into kdenonbeta for now - can't hurt.
Bye
Bye
Niko
P.S. I'm extraordinary keen on Kast - hurry up with comitting :P
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