Catastrophic failure in KSudoku

Jeremy Whiting jpwhiting at kde.org
Tue Mar 19 23:28:20 GMT 2019


I'm currently using 5.11.3 from debian buster packages.

On Tue, Mar 19, 2019 at 3:23 PM Albert Astals Cid <aacid at kde.org> wrote:

> Hmm, which Qt are you using? There were some Qt verions where
> QTemporaryFile was a bit wonky (i remember i had to adjust Okular to work).
>
> I'm on Qt 5.12.2 now.
>
> Cheers,
>   Albert
>
> El dimarts, 19 de març de 2019, a les 17:43:37 CET, Jeremy Whiting va
> escriure:
> > Hey Ian,
> >
> > I'm not sure if this is the best fix for the problem. But here's a patch
> > that makes ksudoku not copy the xml file before loading it into
> > QDomDocument, just loads it where it is instead. This fixes the issue
> here,
> > but you probably have a reason for having the copyjob in there. Let me
> know
> > if I can test anything else etc.
> >
> > BR,
> > Jeremy
> >
> > On Tue, Mar 19, 2019 at 10:36 AM Jeremy Whiting <jpwhiting at kde.org>
> wrote:
> >
> > > I'm not sure why gmail's reply to all isn't putting you in Ian...
> Anyway,
> > > the cause is the QDomDocument::setContent from the QTemporaryFile
> after it
> > > copies the file out of the installation path (why is that needed by the
> > > way?) Adding some debugging to the call it seems the error is
> "Unexpected
> > > end of file" on line 1 column 1. I checked the file does exist and
> such, I
> > > wonder if the download copy job is leaving the QTemporaryFile object's
> seek
> > > point at the end of the file as it writes it or something. No, adding a
> > > tmpFile.reset() before setting the content does not help. It's as if
> the
> > > copy job finishes before the file is written to disk. I don't have any
> > > weird mount options (or any, since /tmp/ is just part of my / partition
> > > here). Not sure what's going on to cause QDomDocument::setContent to
> think
> > > the file is empty...
> > >
> > > On Mon, Mar 18, 2019 at 9:53 PM Ian Wadham <iandw.au at gmail.com> wrote:
> > >
> > >>
> > >>
> > >> > On 19 Mar 2019, at 2:24 pm, Jeremy Whiting <jpwhiting at kde.org>
> wrote:
> > >> >
> > >> > I'll see what I can figure out. no problem. Albert are you building
> > >> with kdesrc-build ? or manually? I'm using kdesrc-build buliding into
> > >> /usr/local. Until this morning libkdegames didn't build because I was
> > >> missing libsndfile, after adding that I'm seeing the same failure
> described
> > >> by Duncan in the bug. I'll debug it tomorrow and see what's causing
> it.
> > >>
> > >> The variants that fail are all those whose rules are defined by XML
> files
> > >> in ksudoku/src/shapes
> > >> — and only those variants. The failure point in KSudoku appears to be
> > >> exactly where it calls the
> > >> loadCustomShape method in the sudoku::Serializer code. See details in
> > >>     https://bugs.kde.org/show_bug.cgi?id=405422#c3
> > >>
> > >> My guess is that some newer version of XML parsing libraries dislikes
> > >> KSudoku’s XML files or
> > >> possibly that some changed XML version or DOCTYPE has got into the
> act.
> > >>
> > >> Ian W.
> > >>
> > >> > BR,
> > >> > Jeremy
> > >> >
> > >> > On Mon, Mar 18, 2019 at 4:52 PM Albert Astals Cid <aacid at kde.org>
> > >> wrote:
> > >> > El dilluns, 18 de març de 2019, a les 20:44:06 CET, Jeremy Whiting
> va
> > >> escriure:
> > >> > > Yep, same thing happens here. Aztec -> Generate A Puzzle shows a
> > >> dialog box
> > >> > > that says "
> > >> > >
> > >> > > Unable to generate a puzzle of the chosen variant; please try
> > >> another."
> > >> > > with a build I just did.
> > >> >
> > >> > Weird, works just fine for me.
> > >> >
> > >> > Jeremy guess it's on you to debug it :/
> > >> >
> > >> > Cheers,
> > >> >   Albert
> > >> >
> > >> > >
> > >> > >
> > >> > > BR,
> > >> > >
> > >> > > Jeremy
> > >> > >
> > >> > > On Thu, Mar 14, 2019 at 9:24 PM Ian Wadham <iandw.au at gmail.com>
> > >> wrote:
> > >> > >
> > >> > > > It appears that KSudoku is failing catastrophically. Only the
> most
> > >> vanilla
> > >> > > > puzzle types can be selected
> > >> > > > (i.e.  Classic Sudoku nxn and Roxdoku nxnxn). All others fail to
> > >> create
> > >> > > > their data-structures from XML
> > >> > > > files and so fail to generate a puzzle and display it (e.g.
> XSudoku,
> > >> > > > Killer Sudoku, Aztec, Samurai
> > >> > > > and many more).
> > >> > > >
> > >> > > > For more details, please see
> > >> https://bugs.kde.org/show_bug.cgi?id=405422,
> > >> > > > especially comment #3.
> > >> > > >
> > >> > > > This was reported by Duncan, who builds KF5 and apps from
> live-git
> > >> and has
> > >> > > > just noticed the problem
> > >> > > > appearing in the last week or two --- more recently than any
> > >> changes in
> > >> > > > the KSudoku source.
> > >> > > >
> > >> > > > Please can someone who has access to builds and executables of
> the
> > >> latest
> > >> > > > development (HEAD)
> > >> > > > KSudoku code check if they can reproduce this error? You just
> need
> > >> to run
> > >> > > > KSudoku, select Aztec
> > >> > > > puzzle-type (for example) and click on “Generate A Puzzle”.
> > >> > > >
> > >> > > > Thanks in advance,
> > >> > > > Ian Wadham.
> > >> > > >
> > >> > > >
> > >> > >
> > >> >
> > >> >
> > >> >
> > >> >
> > >>
> > >>
> >
>
>
>
>
>
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