how to add sounds to games

Ian Wadham iandw.au at gmail.com
Wed Sep 5 23:07:51 BST 2018


> On 6 Sep 2018, at 6:22 am, Alexander Semke <alexander.semke at web.de> wrote:
> 
> On Montag, 3. September 2018 21:24:24 CEST you wrote:
>> One option is KNotify, but it's sometimes too high lately so you probably
>> want to have a look at KgSound in libkdegames.
> KgSounds does the job. Thanks.

KgSound uses OpenAL https://www.openal.org/ - latency is practically zero,
but I think it keeps the sounds in RAM: OK for short sounds, as in games.
That’s why some of us preferred it over Phonon and KNotify.

Cheers, Ian W.



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