D11814: Getting rid of macros and dead code:
Albert Astals Cid
noreply at phabricator.kde.org
Sun Apr 1 18:25:46 UTC 2018
aacid added inline comments.
INLINE COMMENTS
> kcardscene.cpp:1253
> -
> -#if DEBUG_LAYOUT
> - if ( !d->sizeHasBeenSet || !d->deck )
This seems like something you would want to keep? (if it compiles)
> idiotsolver.cpp:299
> for ( int i = 0; i < 4; ++i )
> - Q_ASSERT( Wp[i] = &W[i][Wlen[i] - 1] );
> + Q_ASSERT( Wp[i] == &W[i][Wlen[i] - 1] );
> return ( ( Wlen[0] && higher( *Wp[pile], *Wp[0] ) ) ||
Are you really sure about this? This changes the assert totally
REPOSITORY
R410 KPatience
REVISION DETAIL
https://phabricator.kde.org/D11814
To: fabiank, #kde_games
Cc: aacid, #kde_games
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