D5671: Fix segfault when attempting to generate or enter in an invalid game variant.
Johan Ouwerkerk
noreply at phabricator.kde.org
Mon May 1 06:15:24 UTC 2017
ouwerkerk added a comment.
In https://phabricator.kde.org/D5671#106253, @ltoscano wrote:
> The real test could be probably a unit test :)
Unfortunately that may not be so easy: the code is part of private slots (which are in turn wired up to buttons that look like they come from a privately inherited base class).
Is it even possible to invoke private slots through the Qt meta object system directly?
REPOSITORY
R417 KSudoku
BRANCH
t5981-invalid-game-variant-segfault
REVISION DETAIL
https://phabricator.kde.org/D5671
To: ouwerkerk, #kde_games, ltoscano
Cc: ltoscano, #kde_games
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