[Kde-games-devel] Review Request 128462: Question marks at game win
Frederik Schwarzer
schwarzer at kde.org
Sat Jul 16 09:44:05 UTC 2016
> On July 16, 2016, 9:43 a.m., Frederik Schwarzer wrote:
> > For me (in current master) if I mark a bomb with '?' and a free fiend with '?' and then lose the game, the bomb field will change to a bomb and the free field will remain a '?'.
> >
> > Can you please explain further how you get the erratic behaviour?
Err, reading helps. Just saw that "winning" might do the trick. :D
- Frederik
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This is an automatically generated e-mail. To reply, visit:
https://git.reviewboard.kde.org/r/128462/#review97463
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On July 15, 2016, 9:40 p.m., torham zed wrote:
>
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> https://git.reviewboard.kde.org/r/128462/
> -----------------------------------------------------------
>
> (Updated July 15, 2016, 9:40 p.m.)
>
>
> Review request for KDE Games.
>
>
> Bugs: 354900
> http://bugs.kde.org/show_bug.cgi?id=354900
>
>
> Repository: kmines
>
>
> Description
> -------
>
> Leaving question marks on the field when winning a game results in blank tiles instead of flags.
>
>
> Diffs
> -----
>
> home/user/projects/KMinesOriginal/minefielditem.cpp 290ae09
>
> Diff: https://git.reviewboard.kde.org/r/128462/diff/
>
>
> Testing
> -------
>
> Left some question marks on the field when winning a game. They become flags now instead of becoming blank tiles.
>
>
> Thanks,
>
> torham zed
>
>
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