[Kde-games-devel] Jenkins-kde-ci: kmahjongg master latest-qt4 » Linux,gcc - Build # 7 - Failure!

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GENERAL INFO

BUILD FAILURE
Build URL: https://build.kde.org/job/kmahjongg%20master%20latest-qt4/PLATFORM=Linux,compiler=gcc/7/
Project: PLATFORM=Linux,compiler=gcc
Date of build: Sun, 03 Jan 2016 23:54:28 +0000
Build duration: 48 sec

CHANGE SET
Revision 7904e52459b38bf64b54af152ea9444ac30dd3a3 by coding: (Add basic GameItem object as a derived object of QGraphicsItem.)
  change: edit CMakeLists.txt
  change: add GameItem.h
  change: add GameItem.cpp
Revision 4903e6c99bacf96e2fb2989cdbdce1b97406582f by coding: (Add angle parts to make the 2d GameItem more like 3d in visual.)
  change: edit GameItem.h
  change: edit GameItem.cpp
Revision f0d82777ecb24ceea219ec9850e3891549fd66ec by coding: (Add painting and fadeings for a GameItem.)
  change: edit GameItem.cpp
  change: edit GameItem.h
Revision 30afda40a9b2471683d390c09ee724a805e27d8c by coding: (Replace TileSprite with GameItem in BoardWidget. WARNING: Until now the)
  change: edit boardwidget.cpp
  change: edit GameItem.h
  change: edit GameItem.cpp
  change: edit boardwidget.h
Revision 308625e4e3239cb9c4ef3a5307205494b259cd68 by coding: (Add the GameWidget basic object. This should replace the BoardWidget in)
  change: add GameWidget.cpp
  change: edit CMakeLists.txt
  change: add GameWidget.h
Revision 3777b1144775b0c592d8b669594e0f191ec4ac1a by coding: (Extend GameWidget to create a BoardLayout and implement basic)
  change: edit GameWidget.h
  change: edit GameWidget.cpp
Revision 14eb390fc0624f6af0e74b7ff8e401c73be8215e by coding: (Add GameScene object for managing the GameItems.)
  change: add GameScene.h
  change: edit CMakeLists.txt
  change: add GameScene.cpp
Revision afb35920dd06bd9765581595ff41489fdf60232e by coding: (Add GameScene to GameWidget.)
  change: edit GameWidget.cpp
  change: edit GameWidget.h
Revision 050b3c3f528b26f848dae00a228eae2832fe0f9b by coding: (GameWidget: New functions for updating the widget and creating of the)
  change: edit GameWidget.cpp
  change: edit GameWidget.h
Revision 5d755a639ae64f5a9e93bf820b8f83c50602ebb1 by coding: (Replace BoardWidget with GameWidget... it starts but no game is possible)
  change: edit GameWidget.h
  change: edit kmahjongg.cpp
  change: edit kmahjongg.h
  change: edit GameWidget.cpp
  change: edit GameItem.cpp
Revision 37e85594e19ae3a5ef0ed09742baf084f99a13cc by coding: (Backgrounds will be displayed again.)
  change: edit kmahjongg.h
  change: edit kmahjongg.cpp
  change: edit GameWidget.cpp
Revision 67b13e5a52971fecc12439f6c8980deae174574e by coding: (Only create a new QPalette object for the background when setting one.)
  change: edit GameWidget.h
  change: edit GameWidget.cpp
Revision f271ba4f587cb788323c7817950edf7f98dca1d6 by coding: (Displays tiles again, but not in a layout..)
  change: edit GameWidget.cpp
  change: edit kmahjongg.cpp
  change: edit GameWidget.h
Revision e38b3ffd8965bc1643a893d00a3b3f4c0b70bd0d by coding: (Move many functions from the GameWidget to the GameScene and remove the)
  change: edit GameData.h
  change: edit GameWidget.h
  change: edit GameWidget.cpp
  change: edit kmahjongg.cpp
  change: edit kmahjongglayoutselector.cpp
  change: edit GameItem.cpp
  change: edit GameScene.cpp
  change: edit GameItem.h
  change: edit kmahjongglayoutselector.h
  change: edit CMakeLists.txt
  change: edit kmahjongg.h
  change: edit GameScene.h
Revision a554543c375dd00b9417af83e580a4fd27d3d29b by coding: (Items are shown and got their layout on the board. For now, the whole)
  change: edit GameWidget.cpp
  change: edit GameScene.h
  change: edit GameWidget.h
  change: edit GameItem.h
  change: edit GameScene.cpp
  change: edit GameItem.cpp
  change: edit kmahjongg.cpp
Revision b59b9259f3930828329a06f75b25a2e6eeb9a00f by coding: (The layout now centers to the GameWidget.)
  change: edit GameWidget.cpp
Revision 3db6bc8b90df5451ff5eea53915c8573bf329b3a by coding: (Correct the z-order for correct vertical overlapping.)
  change: edit GameScene.cpp
Revision ea78747d44645e92b291a389f9fcd806a7e6b362 by coding: (Correct the offset for the tiles in deph (z).)
  change: edit GameWidget.cpp
Revision 6570930c74ce751bed96556861a9cd65ce755a99 by coding: (Draw faces on the tiles.)
  change: edit GameWidget.cpp
  change: edit GameItem.cpp
Revision 9438dd685611133c545b7a49e84ce86aa3cdadcb by coding: (Solve crash on closing the kmahjongg.)
  change: edit kmahjongg.h
  change: edit kmahjongg.cpp
Revision 8db9407e0602c70b57fbc2b81b809476f10d50d8 by coding: (Make GameItem objects selectable again, but until now there is no)
  change: edit GameItem.cpp
Revision e71438b4b54e8af08a331a17c578135006c63135 by coding: (Don't send event to underlying items.)
  change: edit GameItem.cpp
  change: edit GameItem.h
  change: edit GameScene.cpp
Revision 68dc069f5401c4ff49c092a6a20c6fdb12eb3cfb by coding: (Remove QGraphicsView border and some debug messages, cause they are not)
  change: edit GameWidget.cpp
Revision 091ca94496f5693ab9da5444b5c86523d20a93d8 by coding: (Display previews on layout selector again.)
  change: edit GameScene.cpp
  change: edit kmahjongglayoutselector.cpp
Revision 96220b2bc69016dea9cde1201179f4ea192a77ba by coding: (Center the preview of the layout selector.)
  change: edit GameWidget.cpp
Revision 1b992e3a62a4827008636765784ed37de0ddafe9 by coding: (Rename GameWidget to GameView cause this nearer to QGraphicsView.)
  change: edit GameWidget.h
  change: edit kmahjongg.cpp
  change: add GameView.h
  change: edit kmahjongglayoutselector.cpp
  change: edit GameScene.cpp
  change: edit CMakeLists.txt
  change: add GameView.cpp
  change: edit kmahjongg.h
  change: edit kmahjongglayoutselector.h
  change: edit GameWidget.cpp
Revision 0127118b89b22b5865133a0f9108f115159b138e by coding: (Angle changeable again. The won't replace and reorder until now.)
  change: edit GameScene.h
  change: edit GameScene.cpp
  change: edit GameView.h
  change: edit kmahjongglayoutselector.cpp
  change: edit GameView.cpp
  change: edit kmahjongg.cpp
Revision f5be82fa83b32868a3a61dad4a7cdb2ab090704c by coding: (Times will be replaced when the angle changes.)
  change: edit GameView.cpp
Revision 4c7ad4855772efd73165a6c7685ed20a8292070e by coding: (Update zorder on changing the angle.)
  change: edit GameView.h
  change: edit GameScene.cpp
  change: edit GameView.cpp
  change: edit GameScene.h
Revision 6951dbaa64805ef5c7cfaba2c4cf1ed22221adaa by coding: (Update zorder on start.)
  change: edit GameView.cpp
Revision 488d8406825fd38a1a5cbd12b940fd3a8132b25b by coding: (Correct to take the actual angle in updateItemPictures(...).)
  change: edit GameView.cpp
Revision 6bad86c48a5d6b151bb0cdb11b156fcc6941d8fe by coding: (Make the shadows transparent to mouse clicks.)
  change: edit GameItem.cpp
  change: edit GameItem.h
  change: edit GameView.cpp
  change: edit GameView.h
Revision 5e36926c6b96d155f89d3cf3fa9b310fdae69567 by coding: (Rename a function in GameView to fit the internal naming convention.)
  change: edit GameView.cpp
  change: edit GameView.h
Revision 5196faa872ac3aea34e54961275231b70f576893 by coding: (Relayout and comment the code for calculating the position of a item on)
  change: edit GameView.cpp
Revision 06ed56f84575e988a0d9eda47dd849169ea89eb3 by coding: (Correct the frame part int he updateItemPosition(...))
  change: edit GameView.cpp
Revision f3236c3ce6d62b3fb72968f9a22ac98134179bcb by coding: (Make pause working again. (Toogle the visiblity of the GameView))
  change: edit kmahjongg.cpp
Revision 6b76d178f7bb8981b63eccacced1867b863ecd04 by coding: (Display game number and some status text messages.)
  change: edit kmahjongg.cpp
  change: edit GameView.cpp
Revision 25422eca02427cc318daee369333de09d23490be by coding: (Redesign of clicking action, for selecting stone and making the shadows)
  change: edit GameItem.cpp
  change: edit GameView.cpp
  change: edit GameView.h
  change: edit GameItem.h
  change: edit GameScene.cpp
  change: edit GameScene.h
Revision d2e48ec94f661c68dc8c737968985b58e0e22961 by coding: (Move selection logic to GameView.)
  change: edit GameScene.cpp
  change: edit GameView.cpp
  change: edit GameView.h
  change: edit GameScene.h
Revision 082ad2f54c3bfe467d1ffe3b40b93a62619a24f2 by coding: (Add selection and removing of matching items.)
  change: edit GameView.cpp
Revision 66f6cf49bc1bc6e0b0bf7ed1e4c7de70f73fd5b4 by coding: (Test if a item is selectable in GameScene and set the Selectable flag)
  change: edit GameItem.cpp
  change: edit GameScene.cpp
  change: edit GameItem.h
  change: edit GameView.cpp
  change: edit GameScene.h
Revision 726d08814665ac362f01ca676ddcd8047e0172bf by coding: (Remove matching tiles.)
  change: edit GameView.h
  change: edit GameView.cpp
Revision 0be6013e5732ac93aa5c755b4f06f6840074cc9c by coding: (Display and update the tile num informations in the status bar.)
  change: edit kmahjongg.h
  change: edit GameView.h
  change: edit GameView.cpp
  change: edit kmahjongg.cpp
Revision af3445360991b4a790dfea2d3dc03bdb2f6c661d by coding: (Add some comments.)
  change: edit GameView.cpp
Revision 52d18c7db50f2264cce6efbf8f693fe4ac8de382 by coding: (New ordering algo to make the game item right ordered in the zvalue.)
  change: edit GameScene.cpp
  change: edit GameView.cpp
  change: edit GameView.h
  change: edit GameScene.h
Revision 953f976a583ea5df8f9b46199fb78bf3a050f22d by coding: (Add some comments.)
  change: edit GameView.cpp
  change: edit GameScene.cpp
Revision 576be58922305a617bc29b3f12285bb9695cf51b by coding: (Handle when the games are over and when no valid moves are left.)
  change: edit GameView.h
  change: edit GameView.cpp
Revision d25249c5d45986381178634e5b4b24ce02747f06 by coding: (Add a connection for the gameover signal.)
  change: edit kmahjongg.cpp
  change: edit GameView.h
Revision cbb93d2cc927b663c8534fda9010e8f2b7234e57 by coding: (Remove connection to gameCalculated(...).)
  change: edit kmahjongg.cpp
Revision 4356971d365f6010d702f8d01ffbbdacecdeb6af by coding: (Implement shuffle in GameView.)
  change: edit kmahjongg.cpp
  change: edit GameView.cpp
  change: edit GameView.h
Revision 520b0422574c9eb368e59d12c8b400fd582047a6 by coding: (Add a new SelectionAnimation class and implement the helpMove.)
  change: edit kmahjongg.cpp
  change: edit GameView.cpp
  change: edit GameView.h
  change: edit CMakeLists.txt
Revision 66482783a7e80a9ddd316a8a71f09b01b1893d3a by coding: (Override items() in GameScene.)
  change: edit GameView.cpp
  change: edit GameScene.h
  change: edit GameScene.cpp
Revision 99c50f0cf190e3192dd194e4f074c654621e3b54 by coding: (Set new tileset and layout only if they are not already set.)
  change: edit kmahjongg.cpp
  change: edit GameView.cpp
Revision 5a281cc44feb3decb60efba360d14a66cf5e6dde by coding: (Fix small bug in orderLine.)
  change: edit GameView.cpp
Revision ffa161b3760eb9a2727457bc311fca63966120f8 by coding: (Add show match items option.)
  change: edit kmahjongg.cpp
  change: edit GameView.h
  change: edit GameView.cpp
Revision 6362f6125619d62857d7329db6bfbbb6e4d2d57a by coding: (Add SelectionAnimation.x to svn.)
  change: add SelectionAnimation.cpp
  change: add SelectionAnimation.h
Revision d7ae2d6d8ddae1489adea92dd616c2504bf0fd45 by coding: (Just cosmetics...)
  change: edit GameView.cpp
  change: edit SelectionAnimation.cpp
Revision 0de1b0f9cb980ceab66343ef2930879697dfc6a0 by coding: (Add basic DemoAnimation as an object for the demo mode.)
  change: edit CMakeLists.txt
  change: add DemoAnimation.cpp
  change: add DemoAnimation.h
Revision 78ea4e11292ca09a2c1bdabd21f018b12fb82a01 by coding: (Add first demo animation code.)
  change: edit kmahjongg.cpp
  change: edit GameView.cpp
  change: edit GameView.h
  change: edit GameScene.cpp
  change: edit DemoAnimation.h
  change: edit GameScene.h
  change: edit DemoAnimation.cpp
Revision 036d5b097b289e2326bb811d03ccc1aedd51c6e9 by coding: (Handle on gameOver for the demo animation.)
  change: edit GameView.h
  change: edit GameView.cpp
Revision 1701d4c493e406fd4dceaf0e3d936efaccdf29b5 by coding: (Check for demo animation when creating a new game.)
  change: edit GameView.cpp
Revision ef34eeccbd61014ab4598323a0b58a6dc6cf64be by coding: (Add basic MoveListAnimation für won games.)
  change: edit CMakeLists.txt
Revision 9e2205381080db18a90f6548c1d3c921d3a185a4 by coding: (First running MoveListAnimation. But it is still a bit buggy in)
  change: edit GameView.h
  change: edit GameView.cpp
  change: edit GameScene.cpp
  change: edit kmahjongg.cpp
Revision b317e96d6e6ac3944e553a48a3fd4511ea3c0547 by coding: (Just small changes to make the code clearer.)
  change: edit GameView.cpp
Revision 67c30caa5366f59f0c383ca58656149ecb9fd6af by coding: (Add MoveListAnimation source files to svn.)
  change: add MoveListAnimation.h
  change: add MoveListAnimation.cpp
Revision 37bfc9aa281432f561a3d3774e27a29ef2cef993 by coding: (Add POSITION support to GameItem and clean the code.)
  change: edit GameScene.cpp
  change: edit GameItem.h
  change: edit GameView.cpp
  change: edit GameScene.h
  change: edit GameItem.cpp
Revision 89e7395293a0a66c4d7c50a6fcebda0946619832 by coding: (Clean up GameScene.)
  change: edit GameScene.h
  change: edit GameScene.cpp
Revision 4ef77190b589ef174da731bbadf96e5568030646 by coding: (Clean up GameView.)
  change: edit GameScene.cpp
  change: edit GameItem.cpp
  change: edit GameView.cpp
  change: edit GameData.cpp
  change: edit GameScene.h
  change: edit GameItem.h
  change: edit GameView.h
Revision 017be0062f67067d6648d50e98368f6781bbee56 by coding: (Resolve bug with missing face pixmap.)
  change: edit GameView.cpp
Revision 9b265eb7838183694fe2bad40f0587a0716a5a33 by coding: (Remove a rendering bug after shuffle.)
  change: edit GameItem.cpp
  change: edit GameView.cpp
  change: edit GameItem.h
Revision 420c5994172a1eeaad106007e077bc4e5ede5226 by coding: (Remove a bug in addItem and let the move list animation stop + create a)
  change: edit GameItem.cpp
  change: edit GameView.h
  change: edit GameView.cpp
  change: edit GameItem.h
  change: edit MoveListAnimation.cpp
Revision 52a56a4e7100ac59fb3ce98351e755f288261bd9 by coding: (Use setBackgroundBrush for the drawing the background and not QPalette)
  change: edit GameView.cpp
Revision bcf9e569ae4ec85bbf865094705178ce913e0321 by coding: (Solve bug with wrong background image size on startup.)
  change: edit GameView.cpp
Revision d49b1c8f7fb12df0a6709378159bf741af94eec1 by coding: (When pressing the mouse during demo or game move list animation, stop)
  change: edit GameView.cpp
Revision 8b70a96d982d3de5681da4d71f54aea57fc31801 by coding: (Add undo and redo functionality.)
  change: edit kmahjongg.cpp
  change: edit GameView.h
  change: edit GameView.cpp
  change: edit boardwidget.cpp
Revision 94fcebd0d8d7f20f659dc360142b53fb24c30a0e by coding: (Remove unused function in kmahjongg.)
  change: edit kmahjongg.h
  change: edit kmahjongg.cpp
Revision 0dd4ca2b126c80cf5e8c0ca2f3fbcf4e8cbde613 by coding: (Clean up the code of kmahjongg.cpp/.h.)
  change: edit GameView.cpp
  change: edit GameView.h
  change: edit kmahjongg.cpp
  change: edit kmahjongg.h
Revision e26eb42f55944aee913a449fb9edff9fc097c1da by coding: (Make saving and loading a game session working again.)
  change: edit kmahjongglayoutselector.cpp
  change: edit kmahjongglayoutselector.h
  change: edit kmahjongg.cpp
  change: edit GameView.cpp
  change: edit kmahjongg.h
  change: edit GameView.h
Revision fe858f128bdfeb5cad30375fa17364cf45c6aaad by coding: (Solve crash on closing KMahjongg.)
  change: edit kmahjongg.cpp
Revision 8ac4456be06a34d8ec64cd2f485a1ceb31dbd436 by coding: (Clean kmahjongg.cpp/.h)
  change: edit kmahjongg.cpp
Revision d02219a7834ecffec7afb939d6a481b121c2c9f2 by coding: (Repair redo action is not allowed when removing a item pair. And update)
  change: edit GameView.cpp
  change: edit kmahjongg.cpp
Revision cb7b0137d6cda712dfcc9cb897ae53c9968142e5 by coding: (Solve randomly crash when starting and when closing kmahjongg.)
  change: edit kmahjongg.cpp
Revision 66ce566837beafc273a5dff1791c468637b05418 by coding: (Some restructures of GameView.h)
  change: edit GameView.h
Revision b8585f41080b4bad506b2e751f7fc2dbf8706993 by coding: (Move connect commands...)
  change: edit kmahjongg.cpp
Revision 9defb38b9fa088804ea7ab13bab70e417e832169 by coding: (remove empty GameWidget.*)
  change: delete GameWidget.cpp
  change: delete GameWidget.h
Revision 2ba6450e213e1a8760acc3b62cd63b8f620efb71 by coding: (Move GameView initialization to contructor.)
  change: edit kmahjongg.h
  change: edit kmahjongg.cpp
Revision 3bdbcf5e579255287651e7bf185d5d4dfff5b561 by coding: (Add mouse wheel rotating view.)
  change: edit GameScene.h
  change: edit kmahjongg.cpp
  change: edit GameScene.cpp
Revision 97a2cd4fddb4f36477a1cb6d665782845fc6134a by coding: (Pause hides only tiles not the whole view.)
  change: edit kmahjongg.h
  change: edit GameView.h
  change: edit kmahjongg.cpp
  change: edit GameView.cpp
Revision 9ea12cb4e0b981bb618ff4749ab4fd2e42650d71 by ian.kdedev: (Out-of-bounds check to prevent overflow when creating solvable game.)
  change: edit GameData.cpp
Revision a336323d5612946b95c1080482398a57b788010e by ian.kdedev: (Clear scene if game not generated.)
  change: edit GameView.cpp
Revision 50110c1bdf8b5bbe15107f2da779dd194e79ab62 by ian.kdedev: (Prepare geometry change on items before reloading tileset.)
  change: edit GameView.cpp
  change: edit GameItem.h
  change: edit GameItem.cpp
Revision 7d3414699753674c00d6f7c80e4b1a4b04f313fb by ian.kdedev: (Set up demo action.)
  change: edit GameView.h
  change: edit kmahjongg.cpp
  change: edit GameView.cpp
  change: edit kmahjongg.h
Revision 1b9a7b1a732f8c0c8bcfbeca4ab994116914d53c by ian.kdedev: (GameItem inherits QGraphicsObject.)
  change: edit GameItem.cpp
  change: edit GameItem.h
Revision 3bebe388de7202c3f9a5c92af65b2b8c0a190f9a by ian.kdedev: (Read solvable game setting.)
  change: edit GameData.cpp
Revision 8ecea8b50d0359bbd4e7bc3668244ffe2079a9ca by ian.kdedev: (Clean BoardLayout.cpp formatting.)
  change: edit BoardLayout.cpp
Revision e875a8fe495764b27412052b7afd6b4bf377f74e by ian.kdedev: (Set scene's item array large enough for all layouts.)
  change: edit GameScene.h
Revision ea2281fc569388687db3e104109e84481e6b4da9 by ian.kdedev: (Non-interactive layoutselector view.)
  change: edit kmahjongglayoutselector.cpp
Revision 626d768467885435c598566ca90d8b3d3b2e1e4f by ian.kdedev: (Remove some compiler warnings.)
  change: edit MoveListAnimation.cpp
  change: edit Editor.cpp
  change: edit kmahjongg.cpp
  change: edit SelectionAnimation.h
  change: edit DemoAnimation.cpp
Revision 01476aba5435dc97d91622ae2aa26d77e178aedd by ian.kdedev: (Don't shuffle if demo or move list animations are running.)
  change: edit GameView.cpp
Revision 002f374cdeb6ff7631ade162109afd38682e81a8 by ian.kdedev: (Don't restart timer at gameover.)
  change: edit kmahjongg.cpp
Revision 9b6b7261a93a54dfa9d7bf78a0bff20610a0afd0 by ian.kdedev: (Blink-matching-tiles option doesn't animate selected item.)
  change: edit GameView.cpp
Revision 9d0a47deba9ca6fef94e67d50124820c0e1a3df5 by ian.kdedev: (Handle non generated games better.)
  change: edit GameView.h
  change: edit kmahjongg.cpp
  change: edit GameView.cpp
Revision b6182f2c68f80eae58935e813f85cbed94e870cc by ian.kdedev: (Enable random layouts.)
  change: edit GameData.h
  change: edit GameView.cpp
  change: edit GameData.cpp
Revision 70db73505d353148fb357191bfd81c82cba3da94 by ian.kdedev: (Tweak helpMove slot.)
  change: edit GameView.cpp
Revision 678497b74aa8f591bbd663e3558e3c1477c30b13 by ian.kdedev: (Fix crash when stopping demo game with mouse click.)
  change: edit GameView.cpp
Revision cf049165f00c439b620b57c57718d6ea5af7695a by ian.kdedev: (Update tilesLeftLabel and pause timer if demo game not generated.)
  change: edit kmahjongg.cpp
Revision e2c25bebb63b7bf20c87246df4ffc2db1a3564c5 by ian.kdedev: (Remove includes and declarations of BoardWidget class.)
  change: edit BoardLayout.h
  change: edit kmahjongglayoutselector.cpp
  change: edit kmahjongg.cpp
  change: edit kmahjongglayoutselector.h
  change: edit kmahjongg.h
Revision 224b7d5e144ca1549d1103170ae24b0dedb53553 by ian.kdedev: (SelectionAnimation clears its list of GameItems in stop().)
  change: edit SelectionAnimation.h
  change: edit GameView.cpp
  change: edit SelectionAnimation.cpp
Revision ad68a875475c7b6c1e1f5df21680969ef669379f by ian.kdedev: (Move signal/slot disconnect to createNewGame.)
  change: edit GameView.cpp
Revision 960b4971b04ec0a1200b8e0575a2be05f9296787 by ian.kdedev: (Random mode uses same layout for restart, numbered game and demo.)
  change: edit GameView.cpp
Revision 3652805e4077328e9a6d231dc81b56d5b83d4428 by ian.kdedev: (Implement loading and saving settings.)
  change: edit kmahjongg.h
  change: edit kmahjongg.cpp
  change: edit GameView.cpp
Revision af3abf309dcacf87c29cf711df7871250b724443 by ian.kdedev: (Put showMatchingTiles setting back.)
  change: edit kmahjongg.cpp
Revision 2965c44ca442bde0ce3a26883daa9d28fbee5c66 by ian.kdedev: (New game over messagebox. Choice of new game, restart, cancel.)
  change: edit kmahjongg.h
  change: edit GameView.cpp
  change: edit kmahjongg.cpp
  change: edit GameView.h
Revision 439ef240fc9bc859d940d73ce8788313b0471878 by ian.kdedev: (Random mode saves high score to correct board name.)
  change: edit GameView.h
  change: edit kmahjongg.cpp
  change: edit GameView.cpp
Revision 09b11f322c1d746507918cce601ddb6599e76203 by ian.kdedev: (Move random layout loading to kmahjongg class.)
  change: edit GameView.cpp
  change: edit kmahjongg.cpp
  change: edit GameView.h
Revision 3dcfc4c2f62b1224a1672a7d71a660788506a9e4 by ian.kdedev: (Tweak loadSettings.)
  change: edit kmahjongg.h
  change: edit kmahjongg.cpp
Revision fc51d92e15bfb12f0eb9650a00016545a060e3ce by ian.kdedev: (Move disconnect to addItemsFromBoardLayout.)
  change: edit GameView.cpp
Revision a6cccae7cd3209cc7161c26545b561c350b6984e by ian.kdedev: (Hide tiles instead of clearing the scene if game not generated.)
  change: edit GameView.cpp
Revision 0a7625f3fab1583e798f9d2a45ebb8b875dfd7a9 by ian.kdedev: (Remove unused variables.)
  change: edit GameView.cpp
  change: edit GameView.h
Revision 1601e6889dc10a3e2e96d6035b3305c90c94152e by ian.kdedev: (Remove unused files)
  change: delete boardwidget.h
  change: delete TileSprite.cpp
  change: delete boardwidget.cpp
  change: delete TileSprite.h
  change: delete TileCoord.h
  change: edit CMakeLists.txt
Revision f41bd0dde759788f3097fae60f382063d4a2f0cb by ian.kdedev: (Add icons to game over messagebox buttons)
  change: edit kmahjongg.cpp
Revision 26246044fd31ae3a1bec65611f2462c984b02834 by ian.kdedev: (Clear selection if background, selected tile, or non-selectable tile is)
  change: edit GameView.cpp
  change: edit GameView.h
  change: edit GameScene.h
  change: edit GameScene.cpp
Revision 328baf008642784b73d470a7408363dedb0fe391 by ian.kdedev: (Fix in DemoAnimation.)
  change: edit DemoAnimation.cpp
Revision 27c9b72e702570e61cf33b7374a88629fc9586db by ian.kdedev: (Treat double-clicks as separate mouse click events.)
  change: edit GameScene.cpp
Revision e31e8942b72782fdbbd084021286353a0bf9dee6 by ian.kdedev: (Prevent double-clicks being triggered.)
  change: edit GameScene.h
  change: edit GameScene.cpp
  change: edit main.cpp
Revision 53826bb66f7ec8e3327daac3ffff7026b02f811a by ian.kdedev: (Only load new tileset and background if setting has changed.)
  change: edit kmahjongg.cpp
Revision 3a6a4baf8e35c1307fa6b79c3a4828a9c98ec609 by ian.kdedev: (Clean up BoardLayout class.)
  change: edit GameData.cpp
  change: edit Editor.cpp
  change: edit BoardLayout.h
  change: edit BoardLayout.cpp
Revision 2dd7fe815cdd5da5e39f7f5ec7d53564b50323c7 by ian.kdedev: (Clean up FrameImage class.)
  change: edit FrameImage.cpp
  change: edit FrameImage.h
Revision ee5b5ca4cd34ac33d97e20ae798278d59503c47c by ian.kdedev: (Clean up Editor class.)
  change: edit kmahjongg.cpp
  change: edit Editor.h
  change: edit Editor.cpp
Revision 3b1b7e0a5fc563f279a9c8abbfbc84c1f4ca9546 by ian.kdedev: (Clean up GameData class.)
  change: edit GameData.cpp
  change: edit GameData.h
Revision c6b7af875d5511acf88fe0cbaff926a1465ddf0d by ian.kdedev: (Fix spelling error.)
  change: edit GameScene.cpp
  change: edit GameScene.h
Revision fded538a541d350bcbbcb868528431fead228c26 by ian.kdedev: (Clean KMahjonggLayout class.)
  change: edit kmahjongglayout.h
  change: edit kmahjongglayout.cpp
Revision 207d904dcb870cb9789b8860e5699891961c03ea by ian.kdedev: (Clean up KMahjonggLayoutSelector class.)
  change: edit kmahjongglayoutselector.cpp
  change: edit kmahjongglayoutselector.h
Revision 928b47ffc30f23e577ab6d22a2dc93d2f78640c9 by ian.kdedev: (Clean up KMahjongg class.)
  change: edit kmahjongg.h
  change: edit kmahjongg.cpp
Revision da45ada820b7adfce03ffcbd6109a42bb12cd412 by ian.kdedev: (Do not allow tiles to be shifted off editor.)
  change: edit BoardLayout.cpp
Revision dd28d5b551d0240a722f263ce2b369dddae4d156 by ian.kdedev: (Fix for crash with layout files of wrong line length.)
  change: edit BoardLayout.cpp
Revision 100135e7f78c120bc71472e15721df6f1ab360ac by ian.kdedev: (Load tileset and background if no settings file exists.)
  change: edit kmahjongg.cpp
Revision a67ab712fe8ebb8bba49b022b2e11da1d6c198cd by ian.kdedev: (Fix editor crash.)
  change: edit kmahjongg.cpp
Revision 564c6252fc562c7e172fc3e778b20daba0fa7424 by ian.kdedev: (Fix in loadGame.)
  change: edit kmahjongg.cpp
Revision 178550cb7afcf36f68db2899e49e621003aff27a by ian.kdedev: (Refactor state changes.)
  change: edit kmahjonggui.rc
  change: edit kmahjongg.cpp
  change: edit kmahjongg.h
Revision d3c11f5115c267efdae974a7edaacc79774df694 by ian.kdedev: (Improve behaviour when game is not generated.)
  change: edit kmahjongg.cpp
  change: edit GameView.cpp
Revision 2fa7f323b9a2b06c457fe018d493ab9565dedf5e by tittiatcoke: (Initial port to KF5)
  change: delete hi16-app-kmahjongg.png
  change: edit kmahjongglayoutselector.cpp
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  change: delete hisc-app-kmahjongg.svgz
  change: add 16-apps-kmahjongg.png
  change: edit CMakeLists.txt
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  change: delete hi48-app-kmahjongg.png
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  change: delete cmake-modules/FindLibKMahjongg.cmake
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  change: add sc-apps-kmahjongg.svgz
  change: delete hi22-app-kmahjongg.png
  change: add 48-apps-kmahjongg.png
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  change: add 64-apps-kmahjongg.png
  change: edit Editor.cpp
  change: delete hi128-app-kmahjongg.png
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  change: add 128-apps-kmahjongg.png
Revision 92caf790d511ef8ae961937ab510a3c855f0e896 by tittiatcoke: (i18n fixes)
  change: edit CMakeLists.txt
Revision bb3e31420c13c4411c1fbed2538d8beff5022dd1 by montel: (kdelibs4support--)
  change: edit TileSprite.cpp
  change: edit Editor.cpp
  change: edit FrameImage.cpp
  change: edit kmahjongglayoutselector.cpp
  change: edit kmahjongg.cpp
  change: edit boardwidget.cpp
  change: edit CMakeLists.txt
Revision 31557213ceda9627cd5649537d0bf0b3a724da38 by montel: (Migrate before to start apps)
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Revision f64a9e02d05dafd618e8b2df36fae02d2ce5e546 by montel: (Port to new connect api)
  change: edit kmahjongglayoutselector.cpp
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Revision 1e03a893ed8a6c6d5bf15e9a431b565d2be7bdaa by montel: (Reverse dns desktop)
  change: add org.kde.kmahjongg.desktop
  change: delete kmahjongg.desktop
  change: edit CMakeLists.txt
Revision f3aa17f2d3fb98f6d71f76f651a1eb30c6e003cc by montel: (kdelibs4support--)
  change: edit FrameImage.cpp
  change: edit kmahjongglayout.cpp
  change: edit GameData.cpp
  change: edit Editor.h
  change: edit kmahjongglayoutselector.cpp
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Revision 84d76a58a5c6643df30e7aaba0dfc1d9bfd08a9a by montel: (Clean includes)
  change: edit FrameImage.cpp
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Revision a4a8c17a8c4dca641860fc4d1ba83d6cec1f02be by montel: (Fix includes)
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Revision 8870d192c83ea1661e106aec545c54e4660be314 by montel: (Fix includes)
  change: edit FrameImage.h
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Revision f18cdd611027ad330c64211723260aaf7412c3b8 by montel: (Fix includes)
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Revision 54534e377d3345c12f6fc32585c167b97e51826a by montel: (fix docbook)
  change: edit doc/index.docbook
Revision 2d51e2068da2770786a6c4cb3ad487dbc2fae657 by montel: (Clean up includes)
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Revision 6124a19a901e70e36be2f404333176548008d5d0 by David Faure: (Fix compilation (this uses KDialog still))
  change: edit main.cpp
  change: edit FrameImage.cpp
  change: edit CMakeLists.txt
Revision 4d16042180299c9c3ddc6ea4649a82bb1e615d24 by montel: (Add dbus support)
  change: edit CMakeLists.txt
  change: edit main.cpp
Revision fb22e7c37820c4721a4368b82e9d65bf3238fa84 by iandw.au: (Remove now-redundant commented-out lines that came from master.)
  change: edit kmahjongg.cpp
Revision 6ad44725695c0500cba7d9cabcc234effdf82360 by iandw.au: (Re-indent CMakeList.txt lines to be the same as in master.)
  change: edit CMakeLists.txt
Revision f8b0d4d06a3bb45d0301de56632b00ce12b489bd by iandw.au: (Prevent redo after shuffle: it can cause invalid board states.)
  change: edit GameView.cpp
Revision 7612be549ddc4b47f493ac4a798f4a8e0a3cf92d by iandw.au: (Stop clock during minimise, but only if in Gameplay state (not paused))
  change: edit kmahjongg.h
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Revision 08ff6c36e8385aa0f2d9d4e07a64614d7f935431 by iandw.au: (Reload settings for New and Demo actions, in case Load has changed them)
  change: edit kmahjongg.cpp
Revision 86ee53ffc39e1da0c133bcf91165264a98c2eeaf by montel: (fix includes)
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Revision 2ae4652defa0ccd5c435366cf07ead3524a56d22 by montel: (Use new macro for use icon on Win/MacOsX.  Use new KDE_ macro.)
  change: edit CMakeLists.txt
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  change: edit layouts/CMakeLists.txt
Revision 393709fc110b00443234c7edb0c54bbd0af89e72 by montel: (USe -qwindowtitle)
  change: edit org.kde.kmahjongg.desktop
Revision 4adae73962aaf37dd5d21d5af77ff3dca892e20d by heirecka: (Add QDataStream include to fix build with Qt 5.5)
  change: edit GameData.cpp
Revision 2e65ec3c0a024970eb68d3d27bff5c57be9b507d by montel: (Use new connect api + qstringliteral)
  change: edit BoardLayout.h
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  change: edit main.cpp
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  change: edit TileCoord.h
  change: edit kmahjongglayoutselector.cpp
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  change: edit Editor.cpp
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  change: edit TileSprite.cpp
Revision 42328b2ade6d43cd3764900e7500b66508d0258e by schwarzer: (Port away from K(File|Input)?Dialog.)
  change: edit kmahjongg.cpp
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  change: edit CMakeLists.txt
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Revision 792b56354f701bc88dc3d8f2af3af6663bada41d by schwarzer: (Add appdata file.)
  change: add org.kde.kmahjongg.appdata.xml
Revision 3c3776fd0a18f7ffb5ce39fe2ac1e3d3f1f69890 by schwarzer: (No notifyrc file to migrate.)
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Revision 32bddd3860723fc210bd95816589c8367290defc by schwarzer: (Use window icon.)
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Revision 05002afca23b88c1046173a4a36625aac9c616f8 by schwarzer: (Remove unused dependencies.)
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Revision f078f299179ae5b5f1a34f88859627e6aae63709 by schwarzer: (Set application domain for translations.)
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Revision a735da3bb1ff93eb0244fad2d3d647065f56c53a by schwarzer: (Remove extra define.)
  change: edit kmahjongglayout.cpp
Revision ccf72f3dadd51e7b8bf7acd55cd673438de31b82 by schwarzer: (Also merge translations from 'master' into frameworks)
  change: edit layouts/order.desktop
  change: edit layouts/chains.desktop
  change: edit layouts/glade.desktop
  change: edit layouts/X_shaped.desktop
  change: edit layouts/grid.desktop
  change: edit layouts/hole.desktop
  change: edit layouts/maze.desktop
  change: edit layouts/maya.desktop
  change: edit layouts/future.desktop
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  change: edit layouts/arrow.desktop
  change: edit layouts/key.desktop
Revision f67b33f0a8680362bb78d78e5765cc692ab535c4 by schwarzer: (define--)
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Revision cc43b46121ad923214f2747a1add8c36df29500d by schwarzer: (Port to new connect api.)
  change: edit GameItem.cpp
  change: edit DemoAnimation.cpp
  change: edit MoveListAnimation.cpp
  change: edit kmahjongg.cpp
  change: edit GameView.cpp
  change: edit SelectionAnimation.cpp
Revision f9d464a25a2344fa41c66a81ae12d46be4ed26e1 by schwarzer: (...and now in English, please.)
  change: edit org.kde.kmahjongg.appdata.xml
Revision 2d4d7d5aa1177e9f462dc68802aa0f6919c72e5f by schwarzer: (Remove unused include.)
  change: edit Editor.h
Revision 62d2bdb36134dcddf0c85efaa93315a3db3bff6f by schwarzer: (Clean include order.)
  change: edit MoveListAnimation.cpp
  change: edit KmTypes.h
  change: edit BoardLayout.cpp
  change: edit MoveListAnimation.h
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  change: edit GameScene.h
  change: edit Editor.h
  change: edit kmahjongglayout.cpp
  change: edit GameScene.cpp
  change: edit kmahjongg.cpp
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  change: edit kmahjongglayoutselector.cpp
  change: edit FrameImage.cpp
  change: edit version.h
  change: edit GameView.h
  change: edit Editor.cpp
  change: edit BoardLayout.h
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  change: edit DemoAnimation.h
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  change: edit GameData.h
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  change: edit kmahjongglayoutselector.h
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Revision 5cfb6821e56deb1ad3ae4c0fe8c710e4a1600ca9 by schwarzer: (KDebug -> QDebug)
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Revision da83ef34db35eaf03c2da357e7b6b1c370fd1d23 by schwarzer: (Remove unused include.)
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Revision 768639fdeeca4b8448e90923836c3464332e5a18 by schwarzer: (tabs -> spaces)
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Revision 4f8fc5d64c60ccd8f39b77bbecac5f4dfa08abdf by schwarzer: (C-style cast -> static_cast)
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Revision fa8c69c4f79fd3e8baf91e074c5ea0dfbf5e2fe6 by schwarzer: (warnings--)
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Revision 8e1100d56500490189d23017903db70885be47e3 by schwarzer: (Replace deprecated KConfigSkeleton::writeConfig().)
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Revision ab46b31c8c217752f91a28b93ca42cca238587a5 by schwarzer: (Use enum class.)
  change: edit FrameImage.cpp
  change: edit CMakeLists.txt
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  change: edit MoveListAnimation.h
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Revision 13126eea44be5d9c9efd051e5bc1a5c9071d0765 by schwarzer: (Remove temporarily used compiler flags.)
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Revision de9b6b0a54ad10222c6f7917160192902e4f2dd6 by schwarzer: (Remove useless comments.)
  change: edit Editor.h
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  change: edit GameScene.h
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  change: edit MoveListAnimation.h
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  change: edit KmTypes.h
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Revision 96d75a5b96e51b58b47ef93eb5bdda3feac7a5b2 by schwarzer: (C-style cast -> static_cast)
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Revision fbdc933c9e65b70f8a8c79f9431fa76b9b270824 by schwarzer: (Signal/Slot disconnect for new style syntax.)
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Revision de1375a74f5077fd94f96cb513b6e1b7d49bc43c by schwarzer: (Also reconnect to correct connection.)
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Revision 5c2a303dee21aaefa11e3159b645ad4142c7af03 by schwarzer: (Fix typos.)
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Revision f955a87b3ec7f0e111c4487c066b860ab81d9572 by schwarzer: (Use Category Logging.)
  change: edit GameView.cpp
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  change: edit CMakeLists.txt
  change: add kmahjongg_debug.h
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  change: add kmahjongg_debug.cpp
Revision 756a40a44e4849df492c19a9cb24b3d0ba3e11d6 by schwarzer: (Refactor if() statement.)
  change: edit kmahjongg.cpp
Revision eacb9f811c60f123a377f4af4cfbe3d4c00b9bca by schwarzer: (Deprecated--)
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Revision 018544a6da0331980a9fecc2ceeca16824fb506f by schwarzer: (Simplify migration code.)
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Revision ae317c58b677a7f5edb0dffb1e5082397563a120 by schwarzer: (Avoid an endless recursion when there is no saved layout setting.)
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Revision ab5fdaecd14eb44c7fc7102e1306706c2a250c43 by schwarzer: (Show layout name in window title bar.)
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Revision ed6a3487386e14de15dafc161222b5eefa7906b9 by schwarzer: (Replace deprecated KGameCanvas with QWidget in Editor and FrameImage.)
  change: edit FrameImage.h
  change: edit FrameImage.cpp
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Revision 8a27f98a1a09e1a5c8b43b3ab8dea3817b7fc323 by schwarzer: (deprecated--)
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Revision 81c3dff4956b863e5546c0f1bfbb9ea32f280658 by schwarzer: (Port from deprecated KStandardDirs to QStandardPaths.)
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Revision e109b0b894d9275d2210005a9edc19fad6a2214a by schwarzer: (Do not safe game data uselessly.)
  change: edit kmahjongg.cpp
Revision ac5c7e279eb94370faff1f8f952d3ca518486585 by schwarzer: (Mark explicit.)
  change: edit DemoAnimation.h
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Revision 4c259f30d3000e55d2fa8369522adc5a4399cf0a by schwarzer: (Remove saving to network location capabilities.)
  change: edit GameView.cpp
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Revision 8e16eca62a4baf0cd414f5041c8a6763cbe71561 by schwarzer: (Improve comments.)
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Revision 67b5f56aa18c4e621d708bce9ffb8313dcc66fc9 by schwarzer: (Whitespaces.)
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  change: edit kmahjongg.cpp
  change: edit layouts/CMakeLists.txt
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Revision 84f63ba53d682714b8f0adde80925090afb8f4a6 by schwarzer: (Remove some confusing line breaks.)
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Revision 6335a4a63be09400bb5a9e22142d9251330738bb by schwarzer: (Remove unused temporary pointer.)
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Revision 90ada6356f7875b5aab527ec989999a5c8c845e1 by schwarzer: (Unused code is unused.)
  change: edit kmahjongglayoutselector.cpp
Revision 99bcb7c4bf3773f1f230b44f57ef23ce79e605ef by schwarzer: (Constness.)
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Revision ba285df5b6f19626642f6320e32d3033066bdaf1 by schwarzer: (Remove some confusing line breaks.)
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Revision 19ad97c4c48441c60f15693c80d77ee3f58ad5ea by schwarzer: (getFileUrl -> getFileName.)
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Revision 55c4eb20e27c892e30c3f6b8e2348ccced37d032 by schwarzer: (Constness.)
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Revision 1c32065f542bef23612cffcdcca64b7369201393 by schwarzer: (No need to convert i18n() to QString().)
  change: edit Editor.cpp
Revision eb6d2bd719966f27712bdd0ff6ee6b4584842490 by schwarzer: (Swallow double-click, to avoid allowing an illegal move.)
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  change: edit GameScene.cpp
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Revision f9c9abb145e2b79db3a52d9744e93e284a7fc9f1 by schwarzer: (Readability.)
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Revision 6fb89cd06c7ab75f0acf4d3947edeb15cd9a098a by schwarzer: (Use nullptr.)
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  change: edit MoveListAnimation.cpp
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Revision 4062f993f0ef70827a01c7dae7c5f781cd04002c by schwarzer: (Use prefix ++.)
  change: edit SelectionAnimation.cpp
  change: edit Editor.cpp
  change: edit BoardLayout.cpp
  change: edit GameScene.cpp
  change: edit GameView.cpp
  change: edit MoveListAnimation.cpp
  change: edit GameData.cpp
Revision d9f6b3d326a1c003dcbba37e027b413b98e8100a by schwarzer: (format)
  change: edit GameView.cpp
  change: edit kmahjongg.cpp
  change: edit GameData.cpp
  change: edit DemoAnimation.cpp
  change: edit BoardLayout.cpp
  change: edit GameItem.cpp
  change: edit Editor.cpp
Revision e026461272c51f59e6c6634e93d54acef5d9007d by schwarzer: (Calling help without anchor is default now.)
  change: edit kmahjongg.cpp
Revision 3a87c7aef9320f86a8dc8c54a1ffe5350a267072 by schwarzer: (Bump version number.)
  change: edit version.h
Revision bcd0c6326a64098c1d226acbd2b4f7e7e71c21f9 by schwarzer: (Cleanup.)
  change: edit kmahjongg.cpp
  change: edit GameView.h
  change: edit GameView.cpp
Revision a668bc1413dc2c970828b833b261d1dce037967c by schwarzer: (Improve the resizing, centering and re-rendering of the tile layout.)
  change: edit GameView.cpp
Revision c5c687c7392af51496eec725bd4f60aa9bce72f8 by schwarzer: (Fix crash when loading a file.)
  change: edit kmahjongg.cpp
Revision 1529bef93af008309062ba0974f8662fd5a24292 by schwarzer: (Fix memory leak.)
  change: edit kmahjongg.cpp
Revision 02d37c3cf2e60efc283fe7db482f9a019f21da99 by schwarzer: (Move this to the end for consistency's sake.)
  change: edit kmahjongg.cpp


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