[Kde-games-devel] Integrate a game into KDE
Jeremy Whiting
jpwhiting at kde.org
Mon Feb 8 22:12:46 UTC 2016
Ah, I misunderstood indeed. If what you are after is for Jag (or some
other game?) to get released with KDE Applications and use kde's
infrastructure (git, bugs.kde.org, mailing list sytem if you like,
etc.) you should get it incubated as described here:
https://community.kde.org/Incubator and
https://community.kde.org/Incubator/Incubation_Process There's no
technical or other requirement to use kdelibs/kde frameworks or
libkdegames, but if you want you certainly can use those to add
additional functionality. It could be added as an optional build time
dependency similar to how marble can be built in Qt only mode or with
kde libraries, though this is not common it is doable.
thanks,
Jeremy
On Mon, Feb 8, 2016 at 2:51 PM, Sintegrial Mail <sintegrial at gmail.com> wrote:
> I'm sorry, probably the word "to integrate" was too confusing...
> I meant if a standalone Qt-game could be packaged among with others KDE
> games, i.e. become a part of the default installation.
> Btw the game Jag (at http://jag.xlabsoft.com) is using for example some of
> KDE artwork so it is not completely "KDE-free" :)
> But it does not depend on any KDE-libs.
> May such a game be then "merged" with the existing KDE-games?
>
> regards
> Arsen
>
> On Mon, Feb 8, 2016 at 10:14 PM, Jeremy Whiting <jpwhiting at kde.org> wrote:
>>
>> Sintegrial Mail,
>>
>> I'm not sure what you mean by integrate. If you mean can you run it
>> while running a plasma session, then yes you can, no changes needed.
>> You can run many applications this way. The only thing needed is a
>> .desktop file installed in the right place (/usr/share/applications/
>> on most distributions I think). This would also make it so you can
>> launch it from gnome, unity, lxde, etc.
>>
>> hope that helps,
>> Jeremy
>>
>> On Mon, Feb 8, 2016 at 12:48 PM, Sintegrial Mail <sintegrial at gmail.com>
>> wrote:
>> > Hello Everybody,
>> >
>> > Let me ask a (possibly) silly question... Is it possible to integrate a
>> > 3rd-party Qt-based game into KDE?
>> > I mean this game does not depend on any of the KDE libraries, just pure
>> > Qt +
>> > some linux libs.
>> > I tried to get an answer on the KDE Games forum, but there is only
>> > silence
>> > :(
>> >
>> > Hope I'm writing to the right thread, sorry if something is wrong...
>> >
>> > _______________________________________________
>> > kde-games-devel mailing list
>> > kde-games-devel at kde.org
>> > https://mail.kde.org/mailman/listinfo/kde-games-devel
>> >
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>
>
>
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