[Kde-games-devel] Load translations
Burkhard Lück
lueck at hube-lueck.de
Tue Nov 10 13:38:37 UTC 2015
Am Tuesday 10 November 2015, 13:25:29 schrieb Frederik Schwarzer:
> Am Dienstag, 10. November 2015, 09:25:29 schrieb Burkhard Lück:
> > Am Tuesday 10 November 2015, 07:13:35 schrieb Frederik Schwarzer:
> > > Am Montag, 9. November 2015, 11:13:48 schrieb Burkhard Lück:
> > > > Am Monday 09 November 2015, 09:06:42 schrieb Frederik Schwarzer:
> > > Hi,
> > >
> > > > KShisen is fully translated here (Language de, recent master
> > > > from
> > > > sources)
> > >
> > > I am building libkdegames. libkmahjongg and KShisen from their
> > > masters but ude the distro-delivered translations. Not sure if
> > > that might be the problem.
> >
> > Using libkdegames. libkmahjongg and KShisen from master with
> > translations from distro (Kubuntu 15.10) KShisen is translated
> > here.
> >
> > > > > I think to remember that in KDE4 we had to load library's
> > > > > catalogs
> > > > > into applications which used them. Doe we have to do this in
> > > > > KF5
> > > > > as well?
> > > >
> > > > No, it has to be done inside the library, e. g. for libkdegames
> > > > the
> > > > catalog is loaded with:
> > > > libkdegames/CMakeLists.txt:31:add_definitions(-
> > > > DTRANSLATION_DOMAIN="libkdegames5")
> > >
> > > So libraries need this CMake command and applications need
> > >
> > > KLocalizedString::setApplicationDomain("kshisen");
> > >
> > > in main?
> >
> > Right
> >
> > > How does the application know that it needs other translation
> > > catalogues?
> >
> > The application just loads all libraries it needs and does not have
> > to care about the translation catalogs of these libraries.
> >
> > A library itself is responsible to load its translation catalog via
> > definition of the TRANSLATION_DOMAIN with the catalog name, where
> > the translations in the library are extracted to.
> > See e. g. the translation in frameworks libraries, an application
> > never needs to load them.
> >
> > That is similar to the usage of CATALOG_LOADER macro in kde4
>
> In KDE 4 KShisen had in main():
> KGlobal::locale()->insertCatalog("libkdegames");
> KGlobal::locale()->insertCatalog("libkmahjongg");
> That's why I am asking. So something like this is not needed anymore?
>
Correct.
--
Burkhard Lück
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