[Kde-games-devel] Porting Kigo - Paths

Albert Astals Cid aacid at kde.org
Mon Nov 2 23:32:18 UTC 2015


El Thursday 29 October 2015, a les 03:13:37, Frederik Schwarzer va escriure:
> On Wednesday, 28. October 2015 22:58:35 Albert Astals Cid wrote:
> > El Wednesday 28 October 2015, a les 04:34:15, Frederik Schwarzer va
> 
> escriure:
> > > Hi,
> > > 
> > > question about paths.
> > > 
> > > Kigo saves to:
> > >     QDir::homePath()
> > > 
> > > which is $HOME and loads from
> > > 
> > >     KStandardDirs::locate("appdata", "games/")
> > > 
> > > which is $HOME/.kde/share/apps/kigo/games
> > 
> > Not really, it's also /usr/share/apps/kigo/games which on my system
> > has 2 installed system wide games.
> > 
> > > Despite of this seemingly odd discrepancy, what would be a good
> > > place for saving games?
> > > 
> > >     QStandardPaths::AppDataLocation ?
> > 
> > Since this is the behaviour of the kdelibs4 version i don't think it
> > makes much sense to change is as part of the porting.
> 
> If you say it like that, it does make sense. ;)
> Of course you are right. I tend to get carried away by the idea of
> removing obsolete things and clean-up in general while I'm at it. I
> will try not to mix this with porting.
> 
> > > Some games use DataLocation but that is stated deprecated in its
> > > description and AppDataLocation is suggested.
> > > http://doc.qt.io/qt-5/qstandardpaths.html#StandardLocation-enum
> > > 
> > > I cannot play with paths in Kigo's frameworks branch right now
> > > since it is crashing on startup for me.
> > 
> > Let's fix that first :)
> 
> Not that easy. :)
> 1) it does not crash in KDevelop debugger here
> 2) KDevelop is somewhat broken here in Debian Sid and many things do
> not work properly. But anyway... GDB gives me a bt and I will
> investigate that.

Sounds like a bug in kpixmapcache.

Cheers,
  Albert

> 
> Regards
> Frederik
> 
> 
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