[Kde-games-devel] Review Request 125855: Fix bug #353845 save and load game number properly
Albert Astals Cid
aacid at kde.org
Sun Nov 1 23:26:29 UTC 2015
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https://git.reviewboard.kde.org/r/125855/#review87831
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Ship it!
the long/qint64 is not optimal but i'd be more scared to break anything else by changing that long than this that at most breaks loading the number that was already broken :D
I'll commit the patch, thanks a log!
- Albert Astals Cid
On oct. 30, 2015, 11:18 p.m., Dustin Steinack wrote:
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> This is an automatically generated e-mail. To reply, visit:
> https://git.reviewboard.kde.org/r/125855/
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> (Updated oct. 30, 2015, 11:18 p.m.)
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>
> Review request for KDE Games.
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>
> Bugs: 353845
> http://bugs.kde.org/show_bug.cgi?id=353845
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> Repository: kmahjongg
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> Description
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> This fix enables kmahjongg to write the current game number to the savegame file.
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> The game number will be displayed in the status line if a saved games is loaded. Loading an old savegame will not change the status line.
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>
> Diffs
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> boardwidget.h 6e1d3f5
> boardwidget.cpp 6a4f033
> kmahjongg.cpp eb1dfa1
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> Diff: https://git.reviewboard.kde.org/r/125855/diff/
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> Testing
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> Loading savegame with game number included in a patched version of kmahjongg: works as expected.
> Loading savegame with game number included in an unpatched version of kmahjongg: game correctly restored, status line unaffected.
> Loading savegame with game number excluded in a patched version of kmahjongg: game correctly restored, status line unaffected.
>
>
> Thanks,
>
> Dustin Steinack
>
>
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