[Kde-games-devel] Review Request 125906: Fix lots of warnings (gcc and krazy), spelling errors, documentation, ...
Martin Walch
walch.martin at web.de
Sun Nov 1 09:56:48 UTC 2015
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This is an automatically generated e-mail. To reply, visit:
https://git.reviewboard.kde.org/r/125906/
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(Updated Nov. 1, 2015, 9:56 vorm.)
Review request for KDE Games.
Changes
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Fix markdown (highlighting buggy?).
Repository: lskat
Description (updated)
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Fix warnings:
* explicit constructors
* use KLineEdit instead of QLineEdit
* naming convention of include guards
* allocate dialogs on the heap and hold them in QPointers
* add newline at EOF
Update website in README and main.cpp
Clean up lskat.lsm
Fix lots of typos
Fix some issues in API documentation
Clean up some whitespace
Most obvious changes are probably the updated URL in >Help >About LSkat and the use of KLineEdit instead of QLineEdit in the dialog for changing the player names.
Diffs
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README d6131309dfd7d2dc6bd60dad15c089d51c6184c0
lskat.lsm bd90d94eb9a38625ee9de2c5bd5c95ccec4c29a6
src/abstractdisplay.h 5c25f9e1dc0391c0863619c6819d641911f073ee
src/abstractdisplay.cpp e8a8f1266af1ce20be6ad5de931b1cdce037c9bf
src/abstractengine.h e6aae39027ca6c6ca917f53881d80780f1d6a23f
src/abstractengine.cpp 7abc3ca665014394f1f3694231085b310bf6f751
src/abstractinput.h d1d831ad0455ffa90bb805d1e18477bb205f0cbd
src/abstractinput.cpp 53df16db5bc84fce5dbfc0a7f474f69963ea8e84
src/aiinput.h a9aac3a2bd54e3ee3a493ecdc48d3678f20b94c8
src/aiinput.cpp e8d6865026a8ef94041b44d92717b3f882b2c96a
src/cardsprite.h 074fab9abbbaf7312f916b7606e052753b4d2514
src/cardsprite.cpp a2e23c66344206861f0527985f9bffa5e9a99b2d
src/config-src.h.cmake 2375fd30d6de1ab735a4c1ad94774ccf403d7339
src/config_two.h 7e7b256a1ff580dd9c9948dceeb28310e3d3867c
src/config_two.cpp 6ed225a62b93c6c1f55f0489feae2bcb85877935
src/deck.h 68a1d927315b127c7f3bfaf15278dd5c7b09fc17
src/deck.cpp 9af9ff570c8347d910ca78e3942fec9259b93f09
src/display_intro.h 45d93a61b4d29452036c4a0e7d798043719854f7
src/engine_two.h aba52c01142cd2d4995fdc6162872a9ed2b8e3c2
src/engine_two.cpp 579e23a6d48d7496e06667b13564276de11f3cb1
src/fromlibkdegames/cardcache.h 8d5f99e7c0983bd7da510b4c2e0e16d60df67cd6
src/fromlibkdegames/cardcache.cpp ec6e78c0fd521722e66b44a76514302493b7f861
src/fromlibkdegames/cardcache_p.h effd6180c5104af6276e6e8e84e43dfac11b0be4
src/fromlibkdegames/carddeckinfo.h 57cd7b530e7192e9b016539b83098e491437da2d
src/fromlibkdegames/carddeckinfo.cpp d9e584b19ee5c8e93341d56b3398c722544810ef
src/fromlibkdegames/carddeckinfo_p.h 70df1bffe3b32ff4cf772ee5f22731bef27a22c4
src/fromlibkdegames/kcarddialog.h 040fd9d8a59f22890207b6a1b64778edc663d8e0
src/gameview.h d052b010f267ef9ba9896b62cb19fc1038cd823d
src/gameview.cpp 11fc524d83cbfe40a580fcb63d27c4db19c8a655
src/lskatglobal.h 0c06da022a1053d1b55e7aa652cf1480a53676fc
src/lskatui.rc 4132ff86c4b823405ecbe903ed51d060a1fed7a9
src/main.cpp 51afdc7b6bfa00bda81dc7bfe3416570c02ce756
src/mainwindow.h e516498b27be7fb2041da4c0db43edfdf111fd72
src/mainwindow.cpp 82a11ca6d4e29396b74d2927faa717d9aa4a8e8b
src/mouseinput.h 3c15cc3c452963a186f5e0a5dbc3663d743e1fbd
src/mouseinput.cpp 70988a6ab163ae3498dd3e44088fb6f62375a653
src/namedialog.ui 681d76c896572c6973645d89104647ea7a0847c1
src/namedialogwidget.h 9a05f0e25ec424fe7a7ba3c79405e766ce2d59c7
src/pixmapsprite.h 979fd8b923452be0bbb649e4ebd761da8957779c
src/pixmapsprite.cpp ee0e09f182eb48808b328915f0f1ace2f7ff8f15
src/player.cpp f34f6d74b6a066b2553e9c816bab8600c337be5d
src/scoresprite.h b14fdc90223d895df3389a6c859578009688bbbc
src/scoresprite.cpp 2b0be3136bb5c2abfd857d36bd47c54778826388
src/textsprite.h 15cf431fd2aec239a31a9bc261900dd8a913afbd
src/textsprite.cpp 55d981906b6bdcb0e0845891e89553ae77ca1526
src/thememanager.cpp 74caf04f7ee6c0a9383fcfbacb41bb57f472eee4
Diff: https://git.reviewboard.kde.org/r/125906/diff/
Testing
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Compiled on KF5.
Started and played some rounds, no obvious downsides encountered.
Thanks,
Martin Walch
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