[Kde-games-devel] Reviving KMahjongg port to QGraphicsView
Albert Astals Cid
aacid at kde.org
Mon Mar 16 22:25:51 UTC 2015
El Dissabte, 24 de gener de 2015, a les 16:19:29, Ian Wadham va escriure:
> Hi guys,
>
> The master branch of KMahjongg has now been merged into the
> qgraphics branch, which contains Christian Krippendorf's code
> for porting KMahjongg to the QGraphicsView classes. Those
> replace the obsolete "home-grown" KGameCanvas classes.
>
> All actions in the menus, settings and gameplay have now been
> tested and work very well on a selection of window sizes, game
> layouts, tile selections and background selections.
>
> All I found were two minor feature changes and a couple of
> compile-time warnings, which already existed in master.
>
> Roney and I now need to test which bugs are still present and
> addressed by Jan-Peter Nilsson's proposed patches. Then we
> can work out how to reapply patches for the bugs that remain.
So how is this going?
Albert
>
> All the best, Ian W.
>
>
>
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