[Kde-games-devel] KPeg (Board Game) moved to KDE Review

Ronny Yabar Aizcorbe ronny at kde.org
Mon Jul 6 13:20:03 UTC 2015


Hi Albert.

If you see in that dialog, you can choose between Original, Branch and
Lines. These algorithms affect how the pegs are distributed on the board.

I am currently porting KPeg to Qt Quick/QML and creating the classical
boards for this game (English, European).

I'd hope to finish this week.

Cheers

Ronny

On Fri, Jul 3, 2015 at 4:47 PM, Albert Astals Cid <aacid at kde.org> wrote:

> El Dimecres, 27 de maig de 2015, a les 05:43:02, Ronny Yabar Aizcorbe va
> escriure:
> > Hi all
> >
> > I was working on improving KPeg, an implementation of the Peg Solitaire
> > Game[0]. The game is designed for one player and consists of pegs on a
> > board with holes, the goal is to remove all pegs from the board except
> one.
> >
> > The game was in playground for some years, so I recently requested to
> move
> > it to KDE Review[1].  I think I fixed all the issues, added
> documentation,
> > added sounds and ported the game to KF5. The game is quite stable and
> uses
> > libkdegames classes like KGameRenderer, KgTheme, KgDifficulty and
> KgSound.
> >
> > I was reading the KDE Application Lifecycle, so I am copying this email
> to
> > kde-core-devel/kde-games-devel lists.
> >
> > The goal is that KPeg can be part of KDE Games and I am willing to
> maintain
> > it and continue adding new features.
> >
> > Can you please test the game and/or provide some feedback and make some
> > comments about the request?
>
> BTW Applications 15.08 freeze is *soon-ish* so we need to decide if move
> this
> to kdegames or not in ~1 week.
>
> Cheers,
>   Albert
>
> >
> > Thanks
> >
> > Ronny
> >
> > [0] http://en.wikipedia.org/wiki/Peg_solitaire
> > [1] https://projects.kde.org/projects/kdereview/kpeg
>
>
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