[Kde-games-devel] Freeze in 6 weeks
Jeremy Whiting
jpwhiting at kde.org
Fri Jan 30 23:47:39 UTC 2015
On Fri, Jan 30, 2015 at 4:25 PM, Ian Wadham <iandw.au at gmail.com> wrote:
>
> On 30/01/2015, at 6:43 AM, Albert Astals Cid wrote:
>
> > El Dijous, 29 de gener de 2015, a les 10:05:01, Inge Wallin va escriure:
> >> On Wednesday, January 28, 2015 20:47:44 Albert Astals Cid wrote:
> >>> El Dimecres, 28 de gener de 2015, a les 14:04:14, Inge Wallin va
> escriure:
> >>>> On Wednesday, January 28, 2015 07:38:23 laurent Montel wrote:
> >>>>> I am agree with Albert if there is a problem with
> network-transparency
> >>>>> on
> >>>>> MacOsX it's better to fix it that remove it.
> >>>>
> >>>> That is not the issue. The issue is that it was promised that if you
> >>>> developed your program with KDE Frameworks 5 instead of KDElibs, you
> >>>> would
> >>>> get a more lightweight program that did not need any daemons to run.
> >>>>
> >>>> Now this turns out to be not true. *That* is what we want, not to
> >>>> remove
> >>>> network transparency per se. But if the promise from frameworks 5 is
> not
> >>>> kept, what is there to be done?
> >>>
> >>> Really? Who promised you that? That's never been the promise, the
> promise
> >>> of KF5 is that it's more modular, and yes there's some libs that don't
> >>> need extra daemons and some that do need them.
> >>
> >> I actually tried to do some research to find this promise in writing but
> >> except for pointing it out as a problem in an article on the dot I
> couldn't
> >> find any written promise.
> >
> > The list on http://api.kde.org/frameworks-api/frameworks5-apidocs/ has
> three
> > items, functional, solution, integration.
> >
> > As far as i remember, functional means you can use it standalone,
> solution
> > means it needs a daemon and integration means it needs more stuff (more
> > daemons?
>
> Thanks Albert, that is handy information, but it should not have to depend
> for
> its interpretation on anyone's memory.
>
> Do you know who is responsible for that document? Could you ask them to
> add a "key" to explain those terms? Also what do the strike-throughs and
> triangular warning-signs mean with respect to the platform names? Could
> they add a line about that too?
>
I'm not sure about the stirke-throughs but I would guess it means they
either don't build or aren't supported at all on those platforms. Each of
the triangular warning signs is clickable and tells some more detail, for
example most of the Linux ones say "Only for X11 platform" or something.
>
> Cheers, Ian W.
>
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>
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