[Kde-games-devel] Freeze in 6 weeks
Albert Astals Cid
aacid at kde.org
Thu Jan 29 19:39:01 UTC 2015
El Dijous, 29 de gener de 2015, a les 13:02:14, Ian Wadham va escriure:
> Hi Inge,
>
> On 29/01/2015, at 12:04 AM, Inge Wallin wrote:
> > On Wednesday, January 28, 2015 07:38:23 laurent Montel wrote:
> >> I am agree with Albert if there is a problem with network-transparency on
> >> MacOsX it's better to fix it that remove it.
> >
> > That is not the issue. The issue is that it was promised that if you
> > developed your program with KDE Frameworks 5 instead of KDElibs, you
> > would get a more lightweight program that did not need any daemons to
> > run.
>
> Was there ever a specification that said that, or better still a detailed
> design document, and is there a published plan? I would really like to
> know.
You're asking in the wrong place and to the wrong people. If you ask in the
kde-frameworks mailing list someone may know the answer.
Cheers,
Albert
More information about the kde-games-devel
mailing list