[Kde-games-devel] Freeze in 6 weeks
laurent Montel
montel at kde.org
Tue Jan 27 14:24:26 UTC 2015
Le Tuesday 27 January 2015 20:22:54 Ian Wadham a écrit :
> Hi Laurent,
>
> On 27/01/2015, at 7:33 PM, laurent Montel wrote:
> > Le Monday 26 January 2015 20:55:06 Marko Käning a écrit :
> >> On 25 Jan 2015, at 16:01 , Albert Astals Cid <aacid at kde.org> wrote:
> >>> Has anyone play-tested it for a while?
> >>
> >> I’ve test-played bomber here on my OSX/CI system and it worked just
> >> _fine_
> >> (except the far too long delays caused by kded5 or kbuildsycoca on OSX at
> >> the moment).
> >>
> >>
> >> And here are some more positive notes:
> >>
> >> - kbreakout and ksnakeduel also play fine!!!
> >>
> >>
> >>
> >> These are (a little) dubious:
> >>
> >> - killbots plays fine, but doesn't leave the game with when using Quit
> >> menu
> >> item (must exit via closing its main window)
> >
> > Fixed now.
> >
> >> - kapman plays fine, but sometimes crashes at exit
> >
> > I need a bt for it.
> >
> >> - kubrick crashes at start reproducibly
> >>
> >> - ksudoku, bovo and knavalbattle crash at exit reproducibly
> >
> > Backtrace ?
> > Bovo crashs ??
>
> Yep. http://lists.kde.org/?l=kde-games-devel&m=142191689231613&w=2
> I reported it, with an attached crash report (zipped) and a guess of the
> cause, on 22 Jan.
>
> Cheers, Ian W.
Marko send me backtrace but it's a bug in qt5
Crash on exist
"4 libqcocoa_debug.dylib 0x0000000114f7a717
QCocoaMenuItem::~QCocoaMenuItem() + 87 (qcocoamenuitem.mm:109)
5 libqcocoa_debug.dylib 0x0000000114f7a955
QCocoaMenuItem::~QCocoaMenuItem() + 21 (qcocoamenuitem.mm:118)
6 libqcocoa_debug.dylib 0x0000000114f7a979
QCocoaMenuItem::~QCocoaMenuItem() + 25 (qcocoamenuitem.mm:108)"
"
I can't help you.
You need to create test case and report it to Qt
We don't have it on linux version.
Regards
--
Laurent Montel | laurent.montel at kdab.com | KDE/Qt Senior Software Engineer
KDAB (France) S.A.S., a KDAB Group company
Tel. France +33 (0)4 90 84 08 53, http://www.kdab.fr
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