[Kde-games-devel] Why can't I close this bug?

Jeremy Whiting jpwhiting at kde.org
Thu Dec 17 16:22:21 UTC 2015


Actually, from the message you forwarded maybe you are unable to close it
because it's not confirmed? I close bugs other people report all the time
in commits I push, so being the author of the bug shouldn't be the problem.

On Wed, Dec 16, 2015 at 9:00 PM, Julian <julian.helfferich at googlemail.com>
wrote:

> Hi,
>
> I have found the source of my confusion: I was able to close the bugreport
> on my last commit because I was the one who filed it in the first place
> (quite some time ago). I will contact Zhongjie Cai (the bug is assigned to
> him) and ask him to close the bug.
>
> Best regards,
> Julian
>
>
> On 12/16/2015 08:38 PM, Julian wrote:
>
> Hi,
>
> I have just submitted my fix for Bug #264088. I have included the bug
> number in the commit message, but I received a message from bugzilla that I
> am not allowed to close the bug (see below). I am confused, since this
> worked fine on my last commit. Am I doing something wrong?
>
> Best regards,
> Julian
>
> -------- Forwarded Message -------- Subject: Re: [kblocks] /: Deactivate
> pause button when no game is running Date: Thu, 17 Dec 2015 02:29:39 +0000 From:
> bugzilla_noreply at kde.org To: Julian Helfferich
> <julian.helfferich at googlemail.com> <julian.helfferich at googlemail.com>
>
> You are not allowed to change the bug status from UNCONFIRMED to RESOLVED.
>
> Julian Helfferich wrote:
> > @bug_id = 264088
> > @bug_status = RESOLVED
> > @resolution = FIXED
> > @cf_commitlink = http://commits.kde.org/kblocks/6879ab00fbbda433174bb3fa8b8de8bcc7c950a8
> >
> > Git commit 6879ab00fbbda433174bb3fa8b8de8bcc7c950a8 by Julian Helfferich.
> > Committed on 17/12/2015 at 02:26.
> > Pushed by helfferich into branch 'master'.
> >
> > Deactivate pause button when no game is running
> >
> > Before, the pause button was always activated even when no game was
> > running. This lead to undesired behavior, e.g. making it necessary to
> > press the pause button twice to pause the game.
> >
> > With this fix, the pause button is deactivated on startup. The button
> > gets activated when a game is started and when the button is pressed, it
> > checks whether there is a running game.
> > REVIEW: 126200
> >
> > M  +17   -0    KBlocksWin.cpp
> >
> > http://commits.kde.org/kblocks/6879ab00fbbda433174bb3fa8b8de8bcc7c950a8
>
>
>
>
>
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>
>
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