[Kde-games-devel] Moving KDots to KDE Review

Minh Ngo nlminhtl at gmail.com
Sun Apr 5 14:37:11 UTC 2015


Hi,

> Thanks, but it should not be.  You seem to have skipped
<https://techbase.kde.org/Policies/Application_Lifecycle#Stage_1:_The_start>
> https://techbase.kde.org/Policies/Application_Lifecycle#Stage_1:_The_start
… :-)
> i.e. I do not think anybody in the KDE Games group has seen your code or,
more
> importantly, played the game.  I certainly have not yet played it.  Where
was
> KDots before?

It was in the playground before for several years in the kde/games section,
so possibly I haven't skip it. If anything is still missed, please clarify
it explicitly :). I didn't use the mail list often, but I remember that I
mentioned about my project few years ago in the kde-games mail list.

> In the past we have used Playground to develop games beyond the first
draft.
> That way we all get a chance to try out a new game before it gets set in
concrete.
> This is something like the usability review that should be a precursor of
KDE Review
> in other apps.  Also, other games authors get a chance to discuss the
game and
> suggest ideas or help out in some way.

I supposed before that the KDEReview stage is the time where people from
let's say KDEGames can review the application and give some feedback about
them. Anyway, if KDEReview is still not a right place for the project I
suppose it should be easy to revert the transfer (because I just requested
sysadmins several days ago) and move it back to the Playground. If there
aren't anybody tried the game before please do it now if you would like :).

Cheers,

Minh

On 5 April 2015 at 16:34, Ian Wadham <iandw.au at gmail.com> wrote:

> Hi Minh,
>
> On 05/04/2015, at 10:46 PM, Minh Ngo wrote:
> > It's in KDEReview now, https://projects.kde.org/projects/kdereview/kdots
> .
>
> Thanks, but it should not be.  You seem to have skipped
> https://techbase.kde.org/Policies/Application_Lifecycle#Stage_1:_The_start
> … :-)
> i.e. I do not think anybody in the KDE Games group has seen your code or,
> more
> importantly, played the game.  I certainly have not yet played it.  Where
> was
> KDots before?
>
> In the past we have used Playground to develop games beyond the first
> draft.
> That way we all get a chance to try out a new game before it gets set in
> concrete.
> This is something like the usability review that should be a precursor of
> KDE Review
> in other apps.  Also, other games authors get a chance to discuss the game
> and
> suggest ideas or help out in some way.
>
> We are rather thin on the ground here at the moment, but I will try and
> find time
> to try out KDots in the next day or two.  Gameplay is all-important to us,
> followed
> closely by graphics, documentation and (if appropriate) sound.  We also
> like to
> have a web-page entry for each game, but some pages are sadly out of date.
>
> As I said, we are thin on the ground.  And there are a lot of KDE Games
> already,
> far more than we can reasonably maintain (fixing bugs, etc).  So we would
> have to
> think very carefully about taking another game on board.  We would
> certainly be
> looking for a commitment from you to maintain KDots for a reasonable time.
>
> > Sorry about the broken link. KSquares and KDots are different games. I'm
> talking about this game https://en.wikipedia.org/wiki/Dots_%28game%29.
>
> Ah yes, It becomes clearer now.  Thank you.
>
> Cheers, Ian W.
>
>
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