[Kde-games-devel] Build failed in Jenkins: libkdegames_frameworks_qt5 #2

Anuj Pahuja kamikazeanuj at gmail.com
Sat Sep 13 12:28:16 UTC 2014


>
> [ 24%] Building CXX object
> CMakeFiles/kdegames.dir/highscore/kexthighscore_tab.cpp.o
> Building CXX object CMakeFiles/kdegames.dir/highscore/khighscore.cpp.o
> <
> http://build.kde.org/job/libkdegames_frameworks_qt5/ws/audio/kgaudioscene-phonon.cpp>:21:30:
> fatal error: phonon/AudioOutput: No such file or directory
>  #include <phonon/AudioOutput>
>                               ^
> compilation terminated.
> make[2]: *** [CMakeFiles/kdegames.dir/audio/kgaudioscene-phonon.cpp.o]
> Error 1
> make[2]: *** Waiting for unfinished jobs....
> <
> http://build.kde.org/job/libkdegames_frameworks_qt5/ws/audio/kgsound-phonon.cpp>:21:30:
> fatal error: phonon/MediaObject: No such file or directory
>  #include <phonon/MediaObject>
>                               ^
> compilation terminated.
> make[2]: *** [CMakeFiles/kdegames.dir/audio/kgsound-phonon.cpp.o] Error 1
> make[1]: *** [CMakeFiles/kdegames.dir/all] Error 2
> make: *** [all] Error 2
> Compiliation step exited with non-zero code, assuming failure to build
> from source for project libkdegames.
> Build step 'Execute shell' marked build as failure
> [WARNINGS] Skipping publisher since build result is FAILURE
> Recording test results
>

Any idea why is this happening? It's building fine on my machine (without
OpenAL).


--
Anuj
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